Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

PSN Dante Unbound: Hotfix #12


Recommended Posts

Fixes: 

  • Fixes towards the search area map marker for spawned Necramite Drones not showing up in Netracell missions due to spawn positioning issues.
    • This also helps prevent this issue from occurring in the Whispers in the Walls Quest. We are still investigating related issues for follow-up fixes. 
  • Fixed cases of Protea’s Temporal Anchor rewind being interrupted by enemies in her path, which was canceling the restoring of Energy, Ammo, Shields, Health, and Combo Counter. 
  • Fixed getting pulled out of the Void Angel’s Ethereal Plane as Protea in Zariman missions if Temporal Anchor is cast before entering it. 
  • Fixed the Bronco “Dizzying Rounds” Augment Mod enabling finishers on enemies that are not intended to be vulnerable to finishers (i.e. Acolytes, Whispers and Demolishers). 
  • Fixed issue where a Client selecting a Relic using the controller binding for “Equip For Mission” would unintentionally start the Void Fissure mission before everyone has equipped a Relic. 
  • Fixed cases where falling off the platforms in the Mastery Rank 25 test would not teleport you back to a platform. 
  • Fixes towards Grineer enemies getting stuck outside of the starting area during the Awakening Quest. 
  • Fixed Protea Prime’s Blaze Artillery and Dispensary not using Prime FX on TennoGen skins with the Prime Toggle enabled. 
    • Also fixes her Blaze Artillery and Dispensary not detaching from her back when cast on TennoGen skins with Prime Toggle enabled. 
  • Fixed Protea Prime’s Shield Satellites having two additional blue burst particle VFX,  which could cause performance issues. 
    • Also fixed Shield Satellites missing their impact sound FX. 
  • Fixed Temporal Prime Ephemera’s “orbs” not using player selected colors in mission.
  • Fixed darker skin tones having lighting issues (overly glossy) on Operator. 
  • Fixed the Protea Prime Access Packs missing localized text in the in-game Market. 
  • Fixed some Albrecht Laboratories and Railjack mission nodes being unnecessarily in all CAPS in the World State Window UI. 
  • Fixed several Entrati Lab Dojo Decorations missing commas in their names. 


For list of known issues for Dante Unbound that require future code changes and cannot be addressed in a Hotfix, visit our dedicated thread: 
https://forums.warframe.com/topic/1388578-dante-unbound-known-issues-thread/

  • Like 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...