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Incarnon meter missing for clients


MobyTheDuck
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I tested a few more times, all as client, just to be sure. No changes on settings or loadout, to avoid a "working on my end" situation.

- Mirage Prime, Acceltra Prime (No Arcane), Zylok Prime (Incarnon, No Arcane), Glaive Prime (Melee Retaliation) = Secondary visible
- Nidus Prime, Torid (Incarnon, Primary Merciless), AkMagnus Prime (No Arcane), Dual Ichor (Skin, No Arcane) = Primary visible, but MELEE NOT VISIBLE <- The glowing "6x" combo was glowing, but the time indicator under the aiming reticle was missing. No "incarnon form" display on HUD.
- Loki Prime, Soma Prime (Incarnon, Primary Deadhead), AkMagnus Prime (No Arcane), Innodem (No skin, No Arcane) = Primary visible, MELEE NOT VISIBLE <-  Glowing "3x" visible, melee meter missing. Also no "Incarnon form" on HUD.

kSo9yCs.jpeg

gtippSa.jpeg

Apparently, the hotfix did not completely fix the problem. While the primaries and secondaries are fixed for some like myself, the melee meter is still broken.

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+1 on Incarnon meter missing issue.

Sanctuary Onslaught almost 60% of my public matches. Not an issue if I'm hosting the match.

Torid Incarnon / Dual Dual Toxocyst Incarnon equipped.

Both weapons incarnon meter is missing.

20240804114833_1.jpg?ex=66b04dbd&is=66ae

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+1, have had this issue a handful of times since the hotfix, as originally reported.

 

Latest occurrence:

  • Loadout:
    • Trinity Prime (Custom Config)
    • Phenmor (Culprit, Custom Config)
    • Akarius (Duviri Provided Config)
    • Harmony (Duviri Provided Config)
  • Mission Information
    • SP Duviri Circuit
    • No host migration
    • Client
    • Issue present immediately on Round 1 (Survival)
    • One player (Non-host) extracted after Round 1, issue persisted through mission end.

 

Please let me know if I can provide any other useful information.

 

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  • 2 weeks later...

+1. Had this happen both yesterday and today

Incarnon weapon: Burston Prime

Mission Information:

  • SP Duviri Circuit
  • No host migration
  • Client
  • Issue present immediately on Round 1

Non-transformed weapon: Wnor2Ia.jpeg

Transformed weapon: ycg5RnN.jpeg

Weapon in arsenal:

VMH3uuq.jpeg

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