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Always had a question. [Talent] Why not a functional MOD slot?


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RT↑😐

MOD for Armor Skill Casting action: Why not a functional MOD slot?

There are also many mods that themselves should be positioned as functional cards

For example: gun fire rate MOD, increase ammunition, magazine MOD, recoil MOD. These cards should have been positioned as functional mods; It's really not necessary to occupy the main MOD slot

 

It has been a long time since DE had any major changes planned for the MOD system slots and polarity. I think it's important to re-examine how to change. Although this is a very big, old core underlying problem😐🤔

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This is not Path of Exile. We do not mod abilities here. Different game, different system. Feel free to dabble with Helminth system, though. You can get armor from that. Or from Arcane. Or from a pet. Or better, you can get invisibility, which makes armor obsolete.

Edited by Zakkhar
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