Shifted Posted December 2, 2013 Share Posted December 2, 2013 (edited) When a player finishes a mission and leaves the current party, he is immediately returned to the solar system overview. This also happens if any error regarding connection to host occurs. Swapping through planets while inside a specific planet's missions is fairly easy. Finding the planet you were on after being "kicked out" to solar system is not, especially considering how the planets spin. (By the way, letting us spin control the spinning of the solar system would be cool) Therefore I'd rather press that escape button manually if I need to rather than be returned automatically. Please, change it. Edited December 3, 2013 by Shifted Link to comment Share on other sites More sharing options...
Drasiel Posted December 3, 2013 Share Posted December 3, 2013 +1 a nice, minor quality of life fix. Link to comment Share on other sites More sharing options...
SaiaNeko Posted December 3, 2013 Share Posted December 3, 2013 +1 too, that can be a bit annoying. Also beside of the idea to spin the solar system, give us the option to make that spinning stop completely. Link to comment Share on other sites More sharing options...
Shifted Posted February 7, 2014 Author Share Posted February 7, 2014 (edited) Necro'ing the thread because the issue is STILL not fixed and JUST got WAY MORE annoying. So, you see a new alert pop-up in top left. You click the alert, check out the rewards You like the rewards, you click accept Awesome, shoots you right into the pre-mission diorama.. but.. It doesn't search for squads. So you go back to click the mission node aga...-NO!!! DON'T ZOOM OUT COMPLETELY, GOD DAMN IT. You have to open the alert notification again, check out which planet that is, close the notification, find the planet on the stupid spinning solar system, find the node, and there, you can finally play the alert. Seriously guys... Edited February 7, 2014 by Shifted Link to comment Share on other sites More sharing options...
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