Aspari Posted December 4, 2013 Share Posted December 4, 2013 Now they can't because Ichors are pure Toxic damage. It's basically beating enemies with blunt "axes". Now they're really dissatisfying because they can't send chunks of enemies flying everywhere. Link to comment Share on other sites More sharing options...
Hixlysss Posted December 4, 2013 Share Posted December 4, 2013 Honestly the Dual Ichor shouldn't do pure toxic damage. They have physical parts to them, they have to do SOME physical damage. But to top that off a whole lot of melee weapons just...don't feel satisfying. Only a couple are actually fun to use, fewer still are viable options as killing tools. Link to comment Share on other sites More sharing options...
Exo594 Posted December 4, 2013 Share Posted December 4, 2013 Mebe you're slappin' *@##$es with chunks o' meat, like the Torid does. Slap. Slap. Slap. Link to comment Share on other sites More sharing options...
LikeABawsh Posted December 4, 2013 Share Posted December 4, 2013 Aside from the fact that they only do toxic damage, it feels like their crit rates have dropped significantly despite the information on the loadoutscreen. They just feel less.. effective as a whole. Doesn't even feel like it was worth researching anymore. Link to comment Share on other sites More sharing options...
Demon_Mask Posted December 4, 2013 Share Posted December 4, 2013 YEAH! I'm sorry but no melee weapons can be pure element except maybe a lightsaber.... Bring back physical damage types to the Dual Ichors please! Link to comment Share on other sites More sharing options...
Cwierz Posted December 4, 2013 Share Posted December 4, 2013 (edited) add a shocking touch. then add molten impact and north wind in the order I specified. Boom. But yeah, they need physical damage. Edited December 4, 2013 by Cwierz Link to comment Share on other sites More sharing options...
Cortanis Posted December 4, 2013 Share Posted December 4, 2013 Pretty much all melee weapons need a rework. I even started a thread on just that the other day. You can find that here. https://forums.warframe.com/index.php?/topic/142239-melee-rework-needed/ Link to comment Share on other sites More sharing options...
VelenoHargreaves Posted December 4, 2013 Share Posted December 4, 2013 My Dual Ichor is Viral Damage so far but I didn't manage to test it with DMG 2.0... Need to check on it's damage, because Dual Ichor were SICK (pun intended) =P Link to comment Share on other sites More sharing options...
Cruisader Posted December 7, 2013 Share Posted December 7, 2013 toxic damage is ok but it armor ignoring is lost in damage 2.0 bring it back all will be ok Link to comment Share on other sites More sharing options...
SolidAcid Posted December 7, 2013 Share Posted December 7, 2013 yeah i can mod them so that they do 2000+ dmg to grineer per hit......with loki/ash offcourse :P Link to comment Share on other sites More sharing options...
Lers Posted December 7, 2013 Share Posted December 7, 2013 Dual Ichors are still pretty good on Ash and Loki. Charge damage just works better with other frames (and even Ash and Loki). Aanyway: i don't mind the strict toxic damage part... but i also miss the grineer chunks flying all over the room, so +1. =/ I'd say the shape of the weapon would justify quite a few chunks. Link to comment Share on other sites More sharing options...
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