AzVerb Posted August 30, 2015 Share Posted August 30, 2015 Jaeger (?) - hunter / druid / feral frame - https://forums.warframe.com/index.php?/topic/520325-player-concept-jaeger-hunter-druid-feral-frame/ Link to comment Share on other sites More sharing options...
CataReverb Posted September 2, 2015 Share Posted September 2, 2015 Pattern Recognition Optics: a frame mod that encourages and rewards aiming for vitals https://forums.warframe.com/index.php?/topic/520714-frame-mod-pattern-recognition-optics/ Link to comment Share on other sites More sharing options...
Arculos Posted September 2, 2015 Share Posted September 2, 2015 (edited) Fission - Nuclear Warframehttps://forums.warframe.com/index.php?/topic/521287-nuclear-themed-warframe-and-new-grineer-boss-concept/ Edited September 3, 2015 by Arculos Link to comment Share on other sites More sharing options...
Arculos Posted September 2, 2015 Share Posted September 2, 2015 (edited) Grinner Boss - Colonel Saryahttps://forums.warframe.com/index.php?/topic/521698-grineer-colonel-boss-concept/ Edited September 3, 2015 by Arculos Link to comment Share on other sites More sharing options...
Rhekemi Posted September 5, 2015 Share Posted September 5, 2015 Neuron https://forums.warframe.com/index.php?/topic/523671-warframe-concept-neuron/ Link to comment Share on other sites More sharing options...
(PSN)KiDTooN504 Posted September 6, 2015 Share Posted September 6, 2015 Hey go check out my ideas and tell me what you think. Link to comment Share on other sites More sharing options...
Kraken_Attacken Posted September 6, 2015 Share Posted September 6, 2015 Warframe Concept: Agni - Fire based, Hindu Myth inspired Caster. https://forums.warframe.com/index.php?/topic/523797-warframe-concept-agni-firehindu-mythology-based-warframe/ Link to comment Share on other sites More sharing options...
Kraken_Attacken Posted September 7, 2015 Share Posted September 7, 2015 Grineer Boss Concept: Col. Ge'Uk Tok - Replacement for Vor (on Mercury) and student of Regor. https://forums.warframe.com/index.php?/topic/524826-grineer-boss-concept-vors-dead-so-heres-my-idea-for-a-new-kid-on-the-block/ Link to comment Share on other sites More sharing options...
Alphaice Posted September 8, 2015 Share Posted September 8, 2015 Just gonna leave my Frame Concept here, please add it to the index :3 https://forums.warframe.com/index.php?/topic/524737-warframe-concept-lilith-wraith-themed-frame-wip/ Link to comment Share on other sites More sharing options...
Tenedranox Posted September 10, 2015 Share Posted September 10, 2015 (edited) Its just mindblowing, all this stuff...its obvious, not all is that greater, or better said, there are somethings that are even greater. When DE try to implement all practicable stuff still in beta, release would be in 2030. But thats what i love about warframe, it keeps improving! Down here my ash tweak/rework suggestion: https://forums.warframe.com/index.php?/topic/525900-the-aspect-of-smoke-full-ash-rework-suggestion/ Edited September 10, 2015 by Dragonblack175 Link to comment Share on other sites More sharing options...
Surtur Posted September 11, 2015 Share Posted September 11, 2015 Nekros rework including the removal of desecrate and a new ult https://forums.warframe.com/index.php?/topic/526573-nekros-rework-ideas-remove-desecrate-and-new-ult/ Link to comment Share on other sites More sharing options...
Rinvard Posted September 12, 2015 Share Posted September 12, 2015 Bancho - Health based tank + offensive power https://forums.warframe.com/index.php?/topic/527134-bancho-health-tank-warframe/ If you have any constructive criticism, feel free to reply to the topic. Link to comment Share on other sites More sharing options...
Rehtael7 Posted September 13, 2015 Share Posted September 13, 2015 Don't see a section for weapon mods... Hope this idea for a new spin on Multishot fits here. I know it may well be too late to offer up suggestions to DE on the matter, but I have to try. https://forums.warframe.com/index.php?/topic/527949-a-fair-solution-to-the-multishot-problem/ Link to comment Share on other sites More sharing options...
HadrosaurHero Posted September 13, 2015 Share Posted September 13, 2015 My first Warframe idea Tempo, a frame focused on casting and keeping enemies out of the fight. https://forums.warframe.com/index.php?/topic/527436-warframe-concept-tempo-the-warframe-of-time/#entry5915273 Art coming soon, need feedback. Link to comment Share on other sites More sharing options...
Ultima_Advanced Posted September 16, 2015 Share Posted September 16, 2015 Maxim, the Energy Frame: https://forums.warframe.com/index.php?/topic/526147-maxim-the-energy-frame/ Link to comment Share on other sites More sharing options...
LlamaWaffles555 Posted September 19, 2015 Share Posted September 19, 2015 Clem Companion. Have Clem FOREVER. Definitely not OP and game-breaking. https://forums.warframe.com/index.php?/topic/530414-clem-companion/ Link to comment Share on other sites More sharing options...
(PSN)NinjaTortoise201 Posted September 21, 2015 Share Posted September 21, 2015 Shot gun mods https://forums.warframe.com/index.php?/topic/529159-shot-gun-mod-possibilities/?p=5939766 Link to comment Share on other sites More sharing options...
Denny2669 Posted September 21, 2015 Share Posted September 21, 2015 Grav, anti-gravity hammer: https://forums.warframe.com/index.php?/topic/531624-melee-concept-grav-anti-gravity-hammer/ Link to comment Share on other sites More sharing options...
Rehtael7 Posted September 22, 2015 Share Posted September 22, 2015 Praetora the Tactician frame https://forums.warframe.com/index.php?/topic/531798-praetora-the-tactician-frame-concept/ Link to comment Share on other sites More sharing options...
Rehtael7 Posted September 24, 2015 Share Posted September 24, 2015 Quest Concept: The Jupiter Rebellion https://forums.warframe.com/index.php?/topic/532749-a-new-ally-to-the-tenno-and-a-force-for-good-quest-concept/ Link to comment Share on other sites More sharing options...
Isycius_Ievel Posted September 24, 2015 Share Posted September 24, 2015 Mod concepts for breaking False Choices https://forums.warframe.com/index.php?/topic/531446-mod-concept-addressing-false-choices/ Link to comment Share on other sites More sharing options...
Denny2669 Posted September 24, 2015 Share Posted September 24, 2015 Lapaʻau, the warframe of Hoʻoponopono: https://forums.warframe.com/index.php?/topic/532154-new-warframe-concept-lapa%CA%BBau-the-warframe-of-ho%CA%BBoponopono/ Link to comment Share on other sites More sharing options...
Aeraxis Posted September 24, 2015 Share Posted September 24, 2015 https://forums.warframe.com/index.php?/topic/532738-weapon-concept/ - Throwing Knives Concept Link to comment Share on other sites More sharing options...
-BM-Mitz Posted September 24, 2015 Share Posted September 24, 2015 Umm, I'm a little shy since I've just posted it. My first fan concept: Erebus, the shadow of death https://forums.warframe.com/index.php?/topic/533104-my-first-fan-concept-erebus/ Link to comment Share on other sites More sharing options...
(XBOX)SentientOmega0 Posted September 25, 2015 Share Posted September 25, 2015 (edited) this is my brother JARAIL LOVE MCDANIEL picture this is Oblivion the sentient of destruction he is the only sentient warframe and the doom for the tennos. But he has a history with Chroma. But a powerful sentient boss that comes with a quest and a field boss but more comes later. stats Health and Shields- 50,000 armor--2,000 bass damage 350 speed 3.25 puncture damage- 600 impact damage -60 critical damage- 5,000 special ability 1. molecular warp-is a ability that turn to kinetic particles to shape and unshaped itself 2.quontium push- a powerful push to keep the enemy from coming near him 3.mind control-control the of anything that is not sentient 4. dooms day-when Oblivion jump up and come down with fist on the ground it will create a apocalyptic area which the tenno and the grineer or corpus with have to leave the area the move the next area ability 1.Rage- this ability makes the grineer or corpus fight a little harder to defeat the tenno. 2.Force fear - this ability make the tenno fear the other people fight each for 30 sec. 3.Nock back-this ability make the tenno nock back the grineer or corpus and each other. 4.destruction-this ability will destroy and finish the tenno and destroy the area. damage-900 impact- 200 puncture- 465 acc-5.0 ROF-5.5 critC-85% critD- 3.0x mag-600 reload-.5 trigger-auto damage-900 impact-500 puncture-10.5 slash-305 spin-240 leap-70 AS-2.55 critD-5.0x critC-10% Edited September 26, 2015 by (XB1)omega crazard Link to comment Share on other sites More sharing options...
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