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Damage After 11.3


AsAAkirA
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So a few things that have been changed,

1.Flesh no longer applies to infested. Flesh is now unique to grineer and corpus.

2.Most damage seems to have been made less universal and use of different builds will almost have to be utilized in order to get max damage.

3.Ferrite Armor is unique to the Grineer,  Corpus and Infested have no armor

 

Physical Damage

-Impact +50% vs Shields, -25% vs Flesh, +25% vs Infested   Status Effect: Knockback

-Puncture -25% vs Shields, +50% vs Ferrite Armor, -25% vs Infested, +25% vs Robotic Status Effect: Weaken

-Slash -25% vs Ferrite Armor, +25% vs Flesh, -25% vs Robotic Status Effect: Bleed

Elemental Damage

-Cold +50% vs Shields Status Effect: Slowdown

-Electric -25% vs Flesh, -25% vs Infested, +25% vs Robotic Status Effect: Chain Attack

-Heat -25% vs Shields, -25% vs Ferrite Armor, +25% vs Flesh, +25 vs Infested Status Effect: Fire DoT

-Toxin +25% vs Ferrite Armor, +25% vs Infested, -25% vs Robotic, +50% vs Flesh Status Effect: DoT to Health

Combined Elements

-Blast [Heat + Cold] +25% vs Shields, -25% vs Ferrite Armor, +75% vs Robotic Status Effect: Knockdown

-Corrosive [Electric + Toxin] +75% vs Ferrite armor, -25 vs Flesh Status Effect -Armor

-Gas [Heat + Toxin] -75% vs Ferrite Armor, -25% vs Flesh, +75% vs Infested, -75% vs Robotic Status Effect: Toxin AoE

-Magnetic [Cold + Electric] +75% vs Shields, +25% VS Ferrite Armor, -75% vs Flesh, -75% vs Infested Status Effect: -Max Shields

-Radiation [Heat + Electric] -25% vs Shields, -50% vs Infested, +25% vs Robotic Status Effect: Confusion

-Viral [Cold + Toxin] -75% vs Shields, +50% vs Flesh, -50% vs Infested, -25% vs Robotic Status Effect: -Max Health

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Corpus Related Damage:

-Impact does 50% vs Shields -25% vs Flesh Good vs Corpus

-Puncture +25% vs Robotic -15% vs Shields Good vs Corpus

-Cold +50% vs Shields Amazing vs Corpus

-Electric +25% vs Robotic -25% vs Flesh Good vs Corpus

-Blast +25% vs Shields +75% vs Robotic Amazing vs Corpus

-Magnetic +75% vs Shields -75% vs Flesh Good vs Corpus

Grineer Related Damage:

 

-Puncture +50% vs Ferrite Armor Very Good vs Grineer

-Toxin +25% vs Ferrite Armor, +50% vs Flesh Amazing vs Grineer

-Heat +25% vs Flesh, Very Good vs Grineer

-Corrosive +75% vs Ferrite Armor, -25% vs Flesh Good vs Grineer

-Viral +50% vs Flesh Amazing vs Grineer

Infested Related Damage:

 

-Impact +25% vs Infested Very Good vs Infested

-Heat +25% vs Infested Very Good vs Infested

-Gas +75% vs Infested Amazing vs Infested

 

Updated for 11.3.2 let me know if theres anything i missed! The more eyes the better this text blurs together after a while :P

Edited by AsAAkirA
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So a few things that have been changed,

1.Flesh no longer applies to infested. Flesh is now unique to grineer and corpus.

2.Most damage seems to have been made less universal and use of different builds will almost have to be utilized in order to get max damage.

3.Ferrite Armor is unique to the Grineer, Corpus and Infested have a different type of armor

[...]

 

Man, that was easy to read and very useful. The best explanation I've read so far!

Edited by Vultor
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Something feels pretty weird. My Corrosive Dera or Boltor(primary damage puncture) do absurdly more damage to T3 corpus crewmen (vulnerable to impact on shields and slash on FLESH) in void than they  do to  T3 void lancers (armored). Try it please... this is nonsense 

Edited by Eversor
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