Crucia Posted December 13, 2013 Share Posted December 13, 2013 (edited) So I finally finished leveling my penta which was really easy to do do the fact how extremely fast it was to level up and as well as Affinity boosts did play a big roll in this as well as doing Senda, Kappa killing grineers for exp. Most of the missions I went into other people had Pentas as well so it was even better. Now these are the load outs I made trying to fit every mod possible fully maxed out for damage against all factions and uilitity. Please let me know what you guys think and feel free to leave suggestions! CORPUS INFESTED GRINEER Edited December 14, 2013 by Crucia Link to comment Share on other sites More sharing options...
semigod22 Posted December 13, 2013 Share Posted December 13, 2013 (edited) why not "gas" @infested? or was it changed again. speed trigger hmmm i for myself find the fire rate good enough. maybe i would replace that with reload speed but thats different from player to player Edited December 13, 2013 by HansVanHugendong-EGT- Link to comment Share on other sites More sharing options...
Crucia Posted December 13, 2013 Author Share Posted December 13, 2013 why not "gas" @infested? or was it changed again. speed trigger hmmm i for myself find the fire rate good enough. maybe i would replace that with reload speed but thats different from player to player Thank you and yes I forgot they changed the system for Infested I will re-equip for Gas elemental combo and update the Infested Pictures. Link to comment Share on other sites More sharing options...
Asbyn Posted December 13, 2013 Share Posted December 13, 2013 Same as above: I'd replace Cryo Rounds for Infected Clip against Infested, and reload speed seems like the better choice over fire rate despite the low return on primaries. Link to comment Share on other sites More sharing options...
DB-Tenno Posted December 13, 2013 Share Posted December 13, 2013 How big is the spread on the Penta with that Heavy Caliber equipped? Link to comment Share on other sites More sharing options...
Crucia Posted December 13, 2013 Author Share Posted December 13, 2013 (edited) How big is the spread on the Penta with that Heavy Caliber equipped? Absolutely. No Spread. You literately see both of the Grenades with Split Chamber be flung right next to eachother. So. In b4 Fix. Edited December 13, 2013 by Crucia Link to comment Share on other sites More sharing options...
Crucia Posted December 13, 2013 Author Share Posted December 13, 2013 Same as above: I'd replace Cryo Rounds for Infected Clip against Infested, and reload speed seems like the better choice over fire rate despite the low return on primaries. Done and have reuploaded new build for infested. Link to comment Share on other sites More sharing options...
DB-Tenno Posted December 13, 2013 Share Posted December 13, 2013 Absolutely. No Spread. You literately see both of the Grenades with Split Chamber be flung right next to eachother. So. In b4 Fix. lol, that's one fix I wouldn't mind. But that does give me the image of a hilarious bolo-shot flying from the Penta. New mod idea, anybody? :D Link to comment Share on other sites More sharing options...
taiiat Posted December 13, 2013 Share Posted December 13, 2013 (edited) Done and have reuploaded new build for infested. i'm going to nitpick and mention you have Firestorm and Split Chamber mismatched on the Infested tab as compared to the other two. edit: and that i'd prefer either Shred(could be a bit troublesome, but sounds like fun nonetheless - Metal Auger is another Alternative) or Fast Hands instead of Speed Trigger, it's not like it shoots all that slow, being an AoE weapon. Edited December 14, 2013 by taiiat Link to comment Share on other sites More sharing options...
Crucia Posted December 14, 2013 Author Share Posted December 14, 2013 i'm going to nitpick and mention you have Firestorm and Split Chamber mismatched on the Infested tab as compared to the other two. edit: and that i'd prefer either Shred(could be a bit troublesome, but sounds like fun nonetheless - Metal Auger is another Alternative) or Fast Hands instead of Speed Trigger, it's not like it shoots all that slow, being an AoE weapon. haha ty. and thank you I have metal augur too and will try that as well Link to comment Share on other sites More sharing options...
Crucia Posted December 14, 2013 Author Share Posted December 14, 2013 (edited) i'm going to nitpick and mention you have Firestorm and Split Chamber mismatched on the Infested tab as compared to the other two. edit: and that i'd prefer either Shred(could be a bit troublesome, but sounds like fun nonetheless - Metal Auger is another Alternative) or Fast Hands instead of Speed Trigger, it's not like it shoots all that slow, being an AoE weapon. Pictures have been edited once again! Edited December 14, 2013 by Crucia Link to comment Share on other sites More sharing options...
Detheroc Posted December 14, 2013 Share Posted December 14, 2013 Absolutely. No Spread. You literately see both of the Grenades with Split Chamber be flung right next to eachother. So. In b4 Fix. I would actually welcome a fix to that. This would give the weapon even more AoE carnage. Link to comment Share on other sites More sharing options...
Crucia Posted December 14, 2013 Author Share Posted December 14, 2013 I would actually welcome a fix to that. This would give the weapon even more AoE carnage. Yeah It would be pretty sweet Link to comment Share on other sites More sharing options...
Stafer Posted December 14, 2013 Share Posted December 14, 2013 hexa forma penta already? dang nice work! Link to comment Share on other sites More sharing options...
Crucia Posted December 14, 2013 Author Share Posted December 14, 2013 (edited) hexa forma penta already? dang nice work! I guess I should renamed the Thread. Hexaed The Penta! Edited December 14, 2013 by Crucia Link to comment Share on other sites More sharing options...
Mea_K Posted December 14, 2013 Share Posted December 14, 2013 Maxed Split Chamber does absolutely nothing on my Penta. Moved the mod card to a different slot, restarted the game, forma'd the weapon. Nothing helps. What am I missing? Link to comment Share on other sites More sharing options...
Crucia Posted December 14, 2013 Author Share Posted December 14, 2013 Maxed Split Chamber does absolutely nothing on my Penta. Moved the mod card to a different slot, restarted the game, forma'd the weapon. Nothing helps. What am I missing? you don't notice it but you actually shoot 2 grenades. It might be because you might not have heavy caliber or a maxed out heavy caliber or are'nt arc'ing your grenades with or without much needed travel distance. Split Chamber DOES work. But uses up the amount of grenades you can spam. with split chamber mod on it. You can only fire 3 rounds and not the full 5 full magazine. Link to comment Share on other sites More sharing options...
fatpig84 Posted December 14, 2013 Share Posted December 14, 2013 (edited) Magnetic toxin for moar lulz. Since toxin still seems to ignore shields. Also a maxed fast hands reduces your reload to 1.9 seconds, which is handy. Edited December 14, 2013 by fatpig84 Link to comment Share on other sites More sharing options...
MECT_HET Posted December 16, 2013 Share Posted December 16, 2013 Same here, hexed my penta. Actual build: Serration+Heavy caliber+Split chamber+Fire storm = 4xV polarities Toxin+Stormbringer = 2xSlash polarities Two slots have left blank to install there whatever I want. Last time I've played on Nuovo, there was additional blast based on Wildfire (increasing my clip size to 6, allowing me to do two triple shots in case I'm in need of nade spamming). Have no idea, why do you need rof boost, because most of the time you're operating with a single bolo-nade, enough to OHK most of the targets. Link to comment Share on other sites More sharing options...
KazVN Posted December 16, 2013 Share Posted December 16, 2013 penta dont need firestorm..... Link to comment Share on other sites More sharing options...
MECT_HET Posted December 16, 2013 Share Posted December 16, 2013 penta dont need firestorm..... Lemme guess... AOE-oriented weapon does not need an additional damage radius? Sure, right, what a shine idea. Link to comment Share on other sites More sharing options...
Phoenix86 Posted December 16, 2013 Share Posted December 16, 2013 (edited) Lemme guess... AOE-oriented weapon does not need an additional damage radius? Sure, right, what a shine idea. to me, he's actually right... a 4-5m AoE if you add Firestorm would rise to less than 7m... pretty much a wasted slot if you ask me. (i'd rather go for more dmg or a different utlity such as reload speed or fire rate) Edited December 16, 2013 by Phoenix86 Link to comment Share on other sites More sharing options...
KazVN Posted December 16, 2013 Share Posted December 16, 2013 Lemme guess... AOE-oriented weapon does not need an additional damage radius? Sure, right, what a shine idea. yes. U dont feel anychange with firestorm. Why not other mod like reload? With 30% fast reload.............. Link to comment Share on other sites More sharing options...
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