lucio1019 Posted December 28, 2013 Share Posted December 28, 2013 I am now ranking all the guns I have not used so far. And I run into Torid. During the process, I find something odd or interesting: Torid does a lot of damage when the project actually land on the target and the cloud DOT does pretty close to nothing. The project has very slow travel speed, very short travel distance and has a traveling acr. For a launcher require a lot of resource and time to build, is this unusual? I feel like I am throwing stones to the mob and hope the stone lands to do some damage. I also think if I bring my Mk-1 batron, it might over damage the Torid I have on my hand. Is Torid supposed to like this? Thanks Link to comment Share on other sites More sharing options...
--MANA-- Posted December 28, 2013 Share Posted December 28, 2013 I think the Damage 2.0 had a huge effect on torid and on DOT weapons like acrid. They are pretty bad lately. Link to comment Share on other sites More sharing options...
Exo594 Posted December 28, 2013 Share Posted December 28, 2013 Actually, Stug has a DOT effect, but it wipes almost everything on apollodorus when it touches them. Link to comment Share on other sites More sharing options...
Artreus Posted December 28, 2013 Share Posted December 28, 2013 Torid was marvelous before Damage 2.0, I even potato'd it. Now it's just... Dreadful. Link to comment Share on other sites More sharing options...
drMightyPotato Posted December 28, 2013 Share Posted December 28, 2013 I used torid for quite a while before dmg 2.0. I potato'd it, put two forma on it even. But now, with dmg 2.0 its so bad that i sold it without second tought. I tried as many builds as i could to make it viable for a solid week,even formated it 3rd time. Conclusion to a sad, sad story? Mastery fodder. Untill they fix it its beyond useless. I used to do 600 dmg per tick with it ffs! Link to comment Share on other sites More sharing options...
Seanjuju Posted December 28, 2013 Share Posted December 28, 2013 Torid is powerful. Your missing something or you just don't have the 6 polarities you need. Link to comment Share on other sites More sharing options...
lucio1019 Posted December 28, 2013 Author Share Posted December 28, 2013 Torid is powerful. Your missing something or you just don't have the 6 polarities you need. So, I should hit mob with da slow project or expect that single digit AOE damage suddenly become great? Link to comment Share on other sites More sharing options...
00zau Posted December 29, 2013 Share Posted December 29, 2013 Where are you getting single digit AOEs? I'm getting dot damage in the 100s on ceres, and I've only got two formas in it so far. Other than not being able to slow everyone down with cryo rounds like you could pre-2.0, I think the Torid is just as good now as it was before. Link to comment Share on other sites More sharing options...
gomane15 Posted January 6, 2014 Share Posted January 6, 2014 Torid has been nerfed horribly you are not alone in this boat. Former Torid users dropped the thing after 2.0 due to the nerf. Some cheap gimmicks still work with it but its really not worth it. For example vauban's vortex with torid increases the damage output massively last time I saw it but even then Vaubans are rare and to top it off no one would use torid anymore or be caught dead being chewed on by dustmites. Link to comment Share on other sites More sharing options...
Vernoc Posted January 8, 2014 Share Posted January 8, 2014 I am now ranking all the guns I have not used so far. And I run into Torid. During the process, I find something odd or interesting: Torid does a lot of damage when the project actually land on the target and the cloud DOT does pretty close to nothing. The project has very slow travel speed, very short travel distance and has a traveling acr. For a launcher require a lot of resource and time to build, is this unusual? I feel like I am throwing stones to the mob and hope the stone lands to do some damage. I also think if I bring my Mk-1 batron, it might over damage the Torid I have on my hand. Is Torid supposed to like this? Thanks torid is till one of the strongest guns if u mod it right , but u have to know that its only a survival/defence gun (use it with vauban or nyx combo) Torid was marvelous before Damage 2.0, I even potato'd it. Now it's just... Dreadful. its still rly good I used torid for quite a while before dmg 2.0. I potato'd it, put two forma on it even. But now, with dmg 2.0 its so bad that i sold it without second tought. I tried as many builds as i could to make it viable for a solid week,even formated it 3rd time. Conclusion to a sad, sad story? Mastery fodder. Untill they fix it its beyond useless. I used to do 600 dmg per tick with it ffs! forma it 6 times and see the rly high dmg+dot So, I should hit mob with da slow project or expect that single digit AOE damage suddenly become great? the cloud is the torids best dmg Torid has been nerfed horribly you are not alone in this boat. Former Torid users dropped the thing after 2.0 due to the nerf. Some cheap gimmicks still work with it but its really not worth it. For example vauban's vortex with torid increases the damage output massively last time I saw it but even then Vaubans are rare and to top it off no one would use torid anymore or be caught dead being chewed on by dustmites. just fals , torid is atm stronger as it was bevore Link to comment Share on other sites More sharing options...
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