Aure7 Posted January 11, 2014 Share Posted January 11, 2014 Aure7 stop *@##$ing.. We are Tennos, and Tennos play fr...Coptering! I seriously doubt any of the developers intend tenno to be bunch of coptering retards rather than space ninjas in their lore. Link to comment Share on other sites More sharing options...
DAFIRE Posted January 11, 2014 Share Posted January 11, 2014 It breaks immersion, I was in a conclave and a guy had loki+rush+modded zorens..... He was a f****ing bouncing ball of hell,he was moving so fast it was impossible to hit him, I had to "press faster than light blade storm button hoping he gets in range" at last even the bladestorm animation bugged because of his speed,my ash(after the animation bug) was shaking so hard,I thought he was going to split into 2 ash's. Get copting out of the way please. Link to comment Share on other sites More sharing options...
Tarudizer Posted January 11, 2014 Share Posted January 11, 2014 We're space ninjas, not Japanese mecha-robot-suit school girls ._. I could go for a humourus response here, which I usually prefer, but is that really a good reason not to have some kind of prepulsion? I'm sure in a game about the future a tiny jet boost to cover small distances shouldn't be an issue at all. Gameplay wise it also serves as a small compromise when the zorencoptering is removed. And to be honest, we are just as close to being japanse mech-girls as ninjas anyway :P Link to comment Share on other sites More sharing options...
Othergrunty Posted January 11, 2014 Share Posted January 11, 2014 It's fun, everyone can do it, it doesn't make the rush mod useless since you can only do it in certain environments. So no, i think they should not fix it. Link to comment Share on other sites More sharing options...
Ribboz Posted January 11, 2014 Share Posted January 11, 2014 (edited) Coptering is not a problem. That quick movement is ABSOLUTELY needed for closing the gap quickly to kill an enemy with melee. The problem I see with people yelling to get rid of it is because they're against rushers. But "rushers" aren't warframe's fault. It's the players own fault for not functioning in a team. Seriously people. Stop trying to FORCE others to play the way you want by changing the game itself. Play with friends or clanmates. Edited January 11, 2014 by Ribboz Link to comment Share on other sites More sharing options...
Brimir Posted January 11, 2014 Share Posted January 11, 2014 (edited) I could go for a humourus response here, which I usually prefer, but is that really a good reason not to have some kind of prepulsion? I'm sure in a game about the future a tiny jet boost to cover small distances shouldn't be an issue at all. Gameplay wise it also serves as a small compromise when the zorencoptering is removed. And to be honest, we are just as close to being japanse mech-girls as ninjas anyway :P It is a good reason. This is not a Gundam game. It is not a bullet hell game. Warframes are not mechas with jets in their boots. Edited January 11, 2014 by Brimir Link to comment Share on other sites More sharing options...
Noble_Cactus Posted January 11, 2014 Share Posted January 11, 2014 (edited) Perhaps it's a greater issue in Conclave, I dunno. Personally I like seeing engine exploits in games as long as they don't completely screw over a character/class/frame/etc. FPSes would be a lot different (and maybe even more boring) today without rocket jumping, as would fighting games without combos. From the way it's being discussed in the context of Conclave, it reminds me of Team Fortress Classic medics and scouts conc jumping all over the place. Edited January 11, 2014 by Noble_Cactus Link to comment Share on other sites More sharing options...
Aure7 Posted January 11, 2014 Share Posted January 11, 2014 Perhaps it's a greater issue in Conclave, I dunno. Personally I like seeing engine exploits in games as long as they don't completely screw over a character/class/frame/etc. FPSes would be a lot different (and maybe even more boring) today without rocket jumping, as would fighting games without combos. From the way it's being discussed in the context of Conclave, it reminds me of Team Fortress Classic medics and scouts conc jumping all over the place. Coptering is not a problem. That quick movement is ABSOLUTELY needed for closing the gap quickly to kill an enemy with melee. The problem I see with people yelling to get rid of it is because they're against rushers. But "rushers" aren't warframe's fault. It's the players own fault for not functioning in a team. Seriously people. Stop trying to FORCE others to play the way you want by changing the game itself. Play with friends or clanmates. There is nothing wrong with the combo itself, like Ribboz said. And it's not about rushers. It's about how incredibly stupid, $&*&*#(%&, immersion breaking and buggy it looks when it is done with weapons like dual zoren. It is so overly effective that players do nothing but spamm it. More about what I am trying to say, and how this might end for all of us happily (hopefully) https://forums.warframe.com/index.php?/topic/145178-sprinting-should-gradually-become-tiny-bit-faster-after-some-sprinting-and-how-everyone-will-be-happy/ Link to comment Share on other sites More sharing options...
Tarudizer Posted January 11, 2014 Share Posted January 11, 2014 It is a good reason. This is not a Gundam game. It is not a bullet hell game. Warframes are not mechas with jets in their boots. Agree to disagree then. I'd like it and you don't. Link to comment Share on other sites More sharing options...
shut Posted January 11, 2014 Share Posted January 11, 2014 Considering how long it have been here im pretty sure its not a bug. Seriously? Rhinos flying across maps with legs twirling at a million miles an hour while the upper body is perfectly upright and relaxed is not a bug? You've got to be kidding me. OT: It's a bug, and the devs acknowledged it a long while back. It's only still in the game due to its popularity. As an avid copterer, I think that the devs should turn it into a feature. Change the animations. No more flying sanic legs nonsense. Link to comment Share on other sites More sharing options...
EvanTheNewbie Posted January 11, 2014 Share Posted January 11, 2014 I'd be fine with coptering being removed if movement wasn't so painful. Stamina really grinds my gears. Link to comment Share on other sites More sharing options...
00zau Posted January 11, 2014 Share Posted January 11, 2014 And then the gottagofast players will just spiderman around using the wallrun release speed boost. People can and will find ways to go fast. Don't try and remove them so we have to run around at an arthritic pace. Next you'll want to remove the parkour shortcut options to make it easier to keep up. There's already a thread asking for the rush mods to be removed so people won't be fast. Oh, I know! Lets just remove sprinting. Then we can remove jumping next! Link to comment Share on other sites More sharing options...
shut Posted January 11, 2014 Share Posted January 11, 2014 And then the gottagofast players will just spiderman around using the wallrun release speed boost. People can and will find ways to go fast. Don't try and remove them so we have to run around at an arthritic pace. Next you'll want to remove the parkour shortcut options to make it easier to keep up. There's already a thread asking for the rush mods to be removed so people won't be fast. Oh, I know! Lets just remove sprinting. Then we can remove jumping next! Coptering and wallflying are bugs. Mobility can and should be accomplished without them. Link to comment Share on other sites More sharing options...
Brimir Posted January 11, 2014 Share Posted January 11, 2014 Coptering and wallflying are bugs. Mobility can and should be accomplished without them. Well. If they remove those two, there is still butt-sliding (sprinting and periodically hitting CTRL to slide on your butt for a boost of speed). Link to comment Share on other sites More sharing options...
Satwo Posted January 11, 2014 Share Posted January 11, 2014 isnt that kindof the point of being a ninja? exploiting reality to do seemingly impossible things in mobility? i could be wrong here. Link to comment Share on other sites More sharing options...
Inez Posted January 11, 2014 Share Posted January 11, 2014 "Breaking immersion"? How do you break immersion in a space ninja game with rocket launchers, butt sliding, fire balls and snow globes that let bullets go out, but prevent them from coming in? Video games are supposed to be fun. And coptering is fun. If it breaks your delicate and ludicrous sense of immersion, too bad. My guess is that most people who are anti-coptering never learned they could rebind their keys and plain find coptering too difficult to do. I may be wrong about this. Link to comment Share on other sites More sharing options...
shut Posted January 11, 2014 Share Posted January 11, 2014 Well. If they remove those two, there is still butt-sliding (sprinting and periodically hitting CTRL to slide on your butt for a boost of speed). That's true. The boost it gives is more for quickly avoiding attacks than anything, though, and doesn't really have much of an effect on your overall movement speed, even if it does boost it by a tiny bit. Link to comment Share on other sites More sharing options...
Brimir Posted January 11, 2014 Share Posted January 11, 2014 My guess is that most people who are anti-coptering never learned they could rebind their keys and plain find coptering too difficult to do. I may be wrong about this. You are. It is a ridiculous strawman. Anyway, the problem isn't so much the speed boost but rather how you attain it. "Legit" means such as sprinting just doesn't cut it, and thus people 'copter around. The fix isn't just to remove 'coptering but make sprinting (and other movement) feel more effective and engaging. Link to comment Share on other sites More sharing options...
Aure7 Posted January 12, 2014 Share Posted January 12, 2014 "Breaking immersion"? How do you break immersion in a space ninja game with rocket launchers, butt sliding, fire balls and snow globes that let bullets go out, but prevent them from coming in? Video games are supposed to be fun. And coptering is fun. If it breaks your delicate and ludicrous sense of immersion, too bad. My guess is that most people who are anti-coptering never learned they could rebind their keys and plain find coptering too difficult to do. I may be wrong about this. you just.... don't get it... ARGGhh (yes I am kind of mad) And yes I did find coptering fun and it's incredibly easy to spamm, but it's not what I want warframe to be. Link to comment Share on other sites More sharing options...
Aure7 Posted January 12, 2014 Share Posted January 12, 2014 Well. If they remove those two, there is still butt-sliding (sprinting and periodically hitting CTRL to slide on your butt for a boost of speed). ew don't even mention that nonsense. OKAY IT'S ENOUGH, JUST CHECK THIS THREAD ALREADY It suggests how all of this nonsense bullS#&$ could be sorted without making too many peeps mad. https://forums.warframe.com/index.php?/topic/145178-coptering-and-butt-sliding-gottagofast-or-be-an-actual-space-ninja/?p=1720451 Link to comment Share on other sites More sharing options...
Gekker Posted January 12, 2014 Share Posted January 12, 2014 I think I gonna miss the zoren copter if it ever gets removed. Link to comment Share on other sites More sharing options...
AuroraSonicBoom Posted January 12, 2014 Share Posted January 12, 2014 Let's wait until U12 or whenever melee 2.0 gets released. There's a good change that they'll fix the exploit since they're working on melee animations anyway. Link to comment Share on other sites More sharing options...
00zau Posted January 12, 2014 Share Posted January 12, 2014 That's true. The boost it gives is more for quickly avoiding attacks than anything, though, and doesn't really have much of an effect on your overall movement speed, even if it does boost it by a tiny bit. I GUESS WE HAVE TO REMOVE THAT TOO, THEN! CAN'T HAVE PLAYERS DO ANYTHING BUT SPRINT AND WALK WHILE WAITING FOR THE SPRINT GAUGE TO REFILL! Hell, wallrunning itself doesn't make any sense physicswise. You couldn't maintain the momentum against a wall for more than a second or so at best, and you wouldn't be able to turn an outside corner like you can now. Stop trying to bring realism into a game about space wizard ninjas being awesome. Stop trying to take our fun away. The only way taking away coptering and other speed options away would be acceptable is if they made it so frames moved that fast by default, so we wouldn't need to use them to go at a reasonable speed. Link to comment Share on other sites More sharing options...
Temp0ralfool Posted January 12, 2014 Share Posted January 12, 2014 You are. It is a ridiculous strawman. Anyway, the problem isn't so much the speed boost but rather how you attain it. "Legit" means such as sprinting just doesn't cut it, and thus people 'copter around. The fix isn't just to remove 'coptering but make sprinting (and other movement) feel more effective and engaging. you do not make something feel more effective and engaging by removing something that does. Link to comment Share on other sites More sharing options...
Brimir Posted January 12, 2014 Share Posted January 12, 2014 you do not make something feel more effective and engaging by removing something that does. The word you're looking for is "replacing". Not "removing". Link to comment Share on other sites More sharing options...
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