Ootarion Posted February 9, 2014 Share Posted February 9, 2014 (edited) So I finally have Zephyr, thanks to a friend. I gotta say I love the overall design and concept. My ONLY complaint is the usage restriction on Tail Wind, by that I mean that delay between when you can use it again. I think it would make the ability better to make that delay shorter so you can spam it, plenty of other abilities are capable of being spammed but why not this one? Yes I know its because its basically a Super Jump and Dash all in one but still I think it would improve overall gameplay of Zephyr, because if she is supposed to own the skies like her concept suggests, then it should be really easy to stay airborn. Someone I recently spoke to suggested that you should be able to hold the button down and stay aloft till energy runs out, or like I said just let us spam it. Again though, otherwise great idea :3 Edited February 9, 2014 by Ootarion Link to comment Share on other sites More sharing options...
Vargras Posted February 9, 2014 Share Posted February 9, 2014 Fun fact about Tail Wind - the dash goes to where ever your cursor is pointed at, and will dash if you are the slightest bit off the ground, including jumps. So just jump, aim up, and dash. Less energy, and you still get to fly. Link to comment Share on other sites More sharing options...
Axeroix Posted February 9, 2014 Share Posted February 9, 2014 whats her sprint speed Link to comment Share on other sites More sharing options...
Deidaku Posted February 9, 2014 Share Posted February 9, 2014 I don't have her yet ( still about 6 days left....) but that would be awesome , she needs to fly ....i don't think she's based on a penguin...or an ostrich... Link to comment Share on other sites More sharing options...
Ootarion Posted February 9, 2014 Author Share Posted February 9, 2014 whats her sprint speed What does this have to do with her ability to stay aloft? Link to comment Share on other sites More sharing options...
Ootarion Posted February 9, 2014 Author Share Posted February 9, 2014 Fun fact about Tail Wind - the dash goes to where ever your cursor is pointed at, and will dash if you are the slightest bit off the ground, including jumps. So just jump, aim up, and dash. Less energy, and you still get to fly. This I already know, the problem here is its hard to keep her airborn because of that delay between recasting the ability. Link to comment Share on other sites More sharing options...
Vargras Posted February 9, 2014 Share Posted February 9, 2014 This I already know, the problem here is its hard to keep her airborn because of that delay between recasting the ability. Once you get Tail Wind maxed and really start modding her, it honestly isn't that hard to stay airborne for extended periods. It's really only possible on Earth maps though, everything else is too enclosed. Link to comment Share on other sites More sharing options...
Axeroix Posted February 9, 2014 Share Posted February 9, 2014 What does this have to do with her ability to stay aloft? well i want to know because of her jump distance and also nobody seems to know her sprint speed Link to comment Share on other sites More sharing options...
Tulzscha Posted February 9, 2014 Share Posted February 9, 2014 Moved to the proper section. Link to comment Share on other sites More sharing options...
t045ter Posted February 9, 2014 Share Posted February 9, 2014 (edited) Wait till you have a couple of forma's on her, then the problem is keeping her in the map. You have a missile with a 1100 Heath & Shields with no sense of direction :D. Great frame!! As for speed guess between loki & nova. She doesn't fall over as often as nova, but having played nova since, nova feels slow. Edited February 9, 2014 by t045ter Link to comment Share on other sites More sharing options...
Ootarion Posted February 9, 2014 Author Share Posted February 9, 2014 Once you get Tail Wind maxed and really start modding her, it honestly isn't that hard to stay airborne for extended periods. It's really only possible on Earth maps though, everything else is too enclosed. Does ranking up Tail Wind cause her to go higher when she jumps and further when she dashes? Link to comment Share on other sites More sharing options...
Ootarion Posted February 9, 2014 Author Share Posted February 9, 2014 well i want to know because of her jump distance and also nobody seems to know her sprint speed No idea. Link to comment Share on other sites More sharing options...
HappyFrisbees Posted February 9, 2014 Share Posted February 9, 2014 Does ranking up Tail Wind cause her to go higher when she jumps and further when she dashes? Tail Wind rank doesn't affect jumping. But ranking it up does increase her jump. I'd say, based on my own made up numbers, that each rank increases the height by 50%. Link to comment Share on other sites More sharing options...
Ootarion Posted February 9, 2014 Author Share Posted February 9, 2014 Wait till you have a couple of forma's on her, then the problem is keeping her in the map. You have a missile with a 1100 Heath & Shields with no sense of direction :D. Great frame!! As for speed guess between loki & nova. She doesn't fall over as often as nova, but having played nova since, nova feels slow. I find it hard to believe her run speed is faster then Nova, but if it is...well that would be fairly interesting. Btw, when Zephyr ranks up does she gain jump height as well as slower fall rate and greater mobility when you move her in a direction? Cause Ive noticed that if you jump straight up with her then move her forward, back or side to side, she moves way more then other frames do. Link to comment Share on other sites More sharing options...
LoopStricken Posted February 9, 2014 Share Posted February 9, 2014 Cause Ive noticed that if you jump straight up with her then move her forward, back or side to side, she moves way more then other frames do. Zephyr is less-affected by gravity than other frames (as long as you're the host, because bugs). Link to comment Share on other sites More sharing options...
Ootarion Posted February 9, 2014 Author Share Posted February 9, 2014 Zephyr is less-affected by gravity than other frames (as long as you're the host, because bugs). Thats a bug they will fix right? Cause if its a core aspect of her then they really should... Link to comment Share on other sites More sharing options...
HappyFrisbees Posted February 9, 2014 Share Posted February 9, 2014 For me it doesn't matter if I'm the host or not. Reduced gravity for me, either way. Link to comment Share on other sites More sharing options...
Ootarion Posted February 9, 2014 Author Share Posted February 9, 2014 Which they need to again, fix :P Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now