WarGrylls Posted February 18, 2014 Share Posted February 18, 2014 (edited) Since Update 12, their response times to using Vacuum on pick-ups are less than satisfactory than pre-Update 12 by visual comparison. There have been times when I can stop, look at a pick-up in place and not moving for a few good seconds or, at worse, a bit more before it get's vacuumed up. Edit: Not sure if this is a bug section post or feedback post(I'm thinking it may be a bug but not 100%). If a Mod moves it to feedback, I'll understand. Edited February 18, 2014 by WarGrylls Link to comment Share on other sites More sharing options...
ZeGreymane Posted February 18, 2014 Share Posted February 18, 2014 (edited) Yep, the new vacuum delay is a bit annoying especially with a poor connexion where it's the only way to pick up some loot during a fight. But perhaps this vacuum spam was a bit to loud for network.... Edited February 18, 2014 by ZeGreymane Link to comment Share on other sites More sharing options...
crusader468 Posted March 5, 2014 Share Posted March 5, 2014 This issue has become absolutely annoying, half the time i even have to run over an item to get it picked up because the sentinel just wont do it, a small delay ok but this is getting out of proportion....so please guys have a look into it. many thanks in advance Link to comment Share on other sites More sharing options...
Si3g Posted March 5, 2014 Share Posted March 5, 2014 I've been noticing this as well, I thought it was just me, but yeah something needs to be looked at, if we're having to run over to get items, no point to using that sentinel. Link to comment Share on other sites More sharing options...
Briareos Posted March 10, 2014 Share Posted March 10, 2014 I thought it was just me and a laggy connection. Yeah, I agree. The whole point of using Carrier is to scoop up drops. Vacuum needs tweaking. Link to comment Share on other sites More sharing options...
dracoflamulas Posted March 23, 2014 Share Posted March 23, 2014 My carrier has a maxed Vacuum on it, have it set as the second one in order of ability mods, and I can run around a whole Defense map picking up drops before it uses its Vacuum to get the rest I may have missed along the way. Link to comment Share on other sites More sharing options...
Keiiken Posted March 23, 2014 Share Posted March 23, 2014 My carrier has a maxed Vacuum on it, have it set as the second one in order of ability mods, and I can run around a whole Defense map picking up drops before it uses its Vacuum to get the rest I may have missed along the way. Even with Vacuum as the first precept and having a decent connection with no lag, whether as host or client there are still problems with delay. It gets even worse in survival or defense, when the number of drops starts to increase it just doesnt seem to be able to handle it and wills top picking up all together. Link to comment Share on other sites More sharing options...
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