Naftal Posted February 21, 2014 Share Posted February 21, 2014 Why is the new "sniper amp" Dead Eye so bad? 5 mod points max, +20% damage max, only works on snipers... Link to comment Share on other sites More sharing options...
egregiousRac Posted February 21, 2014 Share Posted February 21, 2014 They have finally realised that weapons in general deal too much damage, but have yet to realise that the solution would be nerfing rifles, not adding useless boosters that will never be used to other weapon types. Link to comment Share on other sites More sharing options...
killdamnzade Posted February 21, 2014 Share Posted February 21, 2014 the +20% isnt what bothers me the most. But why is it only 5 points? Couldn't they space out the 20% evenly among 5 ranks so we could get the same extra mod points as Rifle amp? That also applies to speed Holister Link to comment Share on other sites More sharing options...
Cr4p Posted February 21, 2014 Share Posted February 21, 2014 I imagine the low damage is because they stack and could add up to massive damage, but honestly if you have a team of 4 sniper rifles all using this aura, you will probably need a massive damage boost for a lot of mission types anyway =D Link to comment Share on other sites More sharing options...
IIJetfireII Posted February 21, 2014 Share Posted February 21, 2014 5 pts? it shows 3 pts to me. Link to comment Share on other sites More sharing options...
pooptaco Posted February 21, 2014 Share Posted February 21, 2014 I imagine the low damage is because they stack and could add up to massive damage, but honestly if you have a team of 4 sniper rifles all using this aura, you will probably need a massive damage boost for a lot of mission types anyway =D But why would anybody do that ever, when they can stack 4 rifle amps instead, get way more damage boost, way more bonus warframe-mod capacity, and lets say even 1 of the team is using a non-sniper: with 4 rifle amps, he still gets the fully stacked bonus. Without somewhat major changes to what we already understand about Warframe, there is litterally no reason to favor Dead Eye over Rifle Amp. Rifle Amp is even far more abundant. So the only people who this'll make a lick of difference to is starting players who don't have other auras and probably don't even have a (good?) sniper rifle ANYways. Why do you do such things, DE? D: Help us... help you. HELP us... HELP you... 0: Link to comment Share on other sites More sharing options...
newnar Posted February 21, 2014 Share Posted February 21, 2014 Speed holster is crap Link to comment Share on other sites More sharing options...
Naftal Posted February 21, 2014 Author Share Posted February 21, 2014 I imagine the low damage is because they stack and could add up to massive damage, but honestly if you have a team of 4 sniper rifles all using this aura, you will probably need a massive damage boost for a lot of mission types anyway =D But it's ok to use 4 Rifle Amp in group, getting more bonus damage than using 4 Dead Eye? Rifle Amp still works on snipers. Link to comment Share on other sites More sharing options...
killdamnzade Posted February 21, 2014 Share Posted February 21, 2014 5 pts? it shows 3 pts to me. Base of 2 + 3 to lvl to max = 5 which is stupid because it should be base 2 + 5 to lvl to max to get the same benefits as Rifle Amp Link to comment Share on other sites More sharing options...
LazyKnight Posted February 21, 2014 Share Posted February 21, 2014 Why is the new "sniper amp" Dead Eye so bad? 5 mod points max, +20% damage max, only works on snipers... Yeah, it's worthless. I just tested Dead eye's damage verse rifle amp and it is clearly worse. Rifle amp still works with Sniper rifles, so if anyone get dead hold onto it, because there is no way to know if DE is going to remove rifle amp ability from working with snipers rifles. Link to comment Share on other sites More sharing options...
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