adoomgod Posted March 3, 2014 Share Posted March 3, 2014 Add T4's and T5's to reduce loot dilution and provide some better farming and challenge to the game. Have t1 start at lvl 15 as it does but make them go up by amounts of 10. (t2 - lvl 25, t3 lvl 35, t4 lvl 45, t5 - lvl 55) The survivals and defense can start at 5-10 levels lower then the tower averages, as they increase over time. Link to comment Share on other sites More sharing options...
blackflashcannon Posted March 3, 2014 Share Posted March 3, 2014 good idea for dillution of prime parts, but it dilutes key drops Link to comment Share on other sites More sharing options...
Verryn Posted March 3, 2014 Share Posted March 3, 2014 good idea for dillution of prime parts, but it dilutes key drops This. ^ Look at all the T5 keys, I don't have! I feel like I'll find a T5 key every two days. :( Link to comment Share on other sites More sharing options...
adoomgod Posted March 3, 2014 Author Share Posted March 3, 2014 This. ^ Look at all the T5 keys, I don't have! I feel like I'll find a T5 key every two days. :( If they improved drop tables on normal mission nodes it wouldn't be so bad. Like how there is tier 1-3 survival based on the planet's level, they can make tier 1-5 planets instead, and you can just farm the appropriate zone for tier 5 keys. Link to comment Share on other sites More sharing options...
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