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My Idea About New Type Of Warframe - Vampire Warframe


rSNAKEr
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Type:  Offensive and Supportive  Warframe

 

Gender: Male

 

Health: 175

 

Power: 150

 

Shield Capacity: 100

 

Armor: 65

 

Stamina: 80

 

Sprint Speed : 1.10

 

 

Name: Graff (or something about vampire, like Dracula)

 

Abilities: All abilities,except 3rd ability, consume some portion of energy and health, 

 

1) Vampire Blast: Attacks  with high concentration of energy, dealing high  damage and cutting up enemies.

 

2) Sacrifice: Consumes some portion of health and refill energy of himself and allies.

 

3)  Life Steal: Creates links, attaching the enemy and draining health from them.

 

4) Bood Thirst: Transform into a big danger for enemies, getting increase in melee attack and  in jump height. While this ability is active you can not use your weapons(only claw).

 

 

 

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sounds like you just combined a few poweres togather and made it a new warframe, so first power is just a single target damage ability, just like 50% of the existing frames, second is alright, third is just well of life, and fourth is valkyr's.

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1) Vampire Blast: Attacks  with high concentration of energy, dealing high  damage and cutting up enemies.

 

Soul Punch - Nekros

 

 

2) Sacrifice: Consumes some portion of health and refill energy of himself and allies.

 

Renewal - Oberon

 

3)  Life Steal: Creates links, attaching the enemy and draining health from them.

 

Well of Life - Trinity

 

4) Bood Thirst: Transform into a big danger for enemies, getting increase in melee attack and  in jump height. While this ability is active you can not use your weapons(only claw).

 

Hysteria - Valkyr

 

 

 

Is that all?

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 Renewal is fills health not energy...Renewal and Sacrifice is not same at all actually...No need to compare Well of Life with this ability..caz Using well of life making one enemy to be heaten then you can fill health...so not the same as mines

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Necro and Oberon also have almost the same first ability...So it just the idea...

The purpose of a frame is to have creative and diverse skills. True that most frames have projectile damage first skill (Shuriken, Fireball, Freeze, Shock, Soul Punch, etc etc.) But creativity is still key. Each of those abilities are diverse, Shuriken homes in on enemies and is supposed to be used on the run, Freeze is mainly used to stop enemies in place incase they are overwhelming you, Soul Punch ragdolls enemies, Shock can chain, see what I mean? 

The skills you have shown don't have any creativity because they are the same as the aforementioned skills in every way. Vampire Blast seems to be a reskin of Soul Punch. While Blood Thirst is the same as Valkyr's Hysteriac in every way even down to the only using claws as a weapon and becoming a bigger threat. 

Try changing the skills and come up with something that makes him stand out.

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 Renewal is fills health not energy...Renewal and Sacrifice is not same at all actually...No need to compare Well of Life with this ability..caz Using well of life making one enemy to be heaten then you can fill health...so not the same as mines

This is more of a hybrid between Link and Well of Life. Which are already covered by using Link and Well of life.

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the idea of this forum is just discuss the idea and something else, but dont just compare with other abilities and ignore it

An element of the discussion is its similarities to other frame's skills. Every frame is supposed to be unique and a crucial element of that is the abilities and capabilities of the frames. Since your skills are currently incredibly derivative, we are suggesting that you revise them. Come up with skills that make it more unique. A way for it to stand out.

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Also 4th ability is not like Valkyr's one...u didnt see the gameplay of this warframe, so u can not say that its not creative..no meaning

 

You haven't seen the gameplay of this warframe either, so you can't say it IS creative.

Functionally, all I see the difference here being is that your ability doesn't give invulnerability, but does give better jump height, because that's going to save you from gunfire.

 

https://forums.warframe.com/index.php?/topic/188828-the-glass-tank-sidhe Look at that, does that look like any of the abilities are derivatives of existing ones?

 

Oberon and Necro's first ability is also same, so its not creative?..as u see people like it and play 

Actually, Oberon's is slightly less powerful, but has an AOE radius, so it's not strictly single-target.

Edited by GraalOhOtonami
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Also 4th ability is not like Valkyr's one...u didnt see the gameplay of this warframe, so u can not say that its not creative..no meaning

To quote from the Warframe Wiki page on Valkyr (her fourth skill also known as Hysteria): 

"The ability gives Valkyr a set of claws, which is the only usable weapon for the duration of the ability."

Her wiki page for reference: http://warframe.wikia.com/wiki/Valkyr_(Warframe)

 

There is no gameplay of this Warframe, it doesn't exist and seeing as it is the same as another skill it is not creative. A suggested 4th for this warframe could maybe be a swarm of bats that target enemies and deal DoT while also healing you and buffing your armour. Instead of the Well of Life knockoff one of his skills could be based on the Vampire's ability to seduce individuals and maybe force enemies into a passive state allowing you to kill them with ease. 

Just a few suggestions :)

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I will assume that vampires in this game will do slash or poison as those effect your health directly. Though of you didn't know, consider researching other vampires such as blood vampires, Chinese vampires, energy vampires and other variations of such.

1. Does vampire bite cause instant slash damage? It should if you don't kill them in one hit

2. I like this though it should only effect yourself imo

3. It's kinda interesting but... Please give more details. I'm not 200% sure what it's suppose to do or if it's AOE or its damage type

4. It does seem close to hysteria in the idea that you are limited to melee and the melee buff. Consider something like an increase in damage and invisibility but you are limited by your health which decreases over time and when you reach x% the ability ends.

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Actually idea is good,liked it,  cause it will be interesting to see new design of warframe. And to those who compared abilities with other warframe, yes you compare, but pls compare rightly. So it is so funny to compare well of life with life steal, or  necros soul punch with vampire blast, lol so u also need to compare oberon with necros 1st ability also. Actually there will be difference between abilities, by balancing them. DE will not directly take idea and make warframe and put it to game ahaha lol They will work on it a lot. So it is just idea, instead of killing idea,  make it better by giving suggestions. 

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Actually idea is good,liked it,  cause it will be interesting to see new design of warframe. And to those who compared abilities with other warframe, yes you compare, but pls compare rightly. So it is so funny to compare well of life with life steal, or  necros soul punch with vampire blast, lol so u also need to compare oberon with necros 1st ability also. Actually there will be difference between abilities, by balancing them. DE will not directly take idea and make warframe and put it to game ahaha lol They will work on it a lot. So it is just idea, instead of killing idea,  make it better by giving suggestions. 

Except Nekros and Oberon's first skills are different. Soul Punch is a ragdoll skill you need to aim while Oberon's first is more AOE and behaves similar to Ice Wave.

Also the skills are the only thing this frame has since theres no concept art or lore. Thus all DE could go by is the name, type, and skills. Since the skills are derivative and unoriginal, the frame would be boring and most of us have given other suggestions. I suggested alternate 3rd and 4th skills which would make the Vampire a nice balance between assault and support.

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Here I have some skills to suggest. All of them are related to Vampires and in my opinion are far more original than the current skills:

 

Oh yeah because of the emphasis on regaining health, spells will work similar to Valkyr's paralysis in which they only cost a little bit of damage but also sacrifice health.

 

1: Familiar - The frame casts this spell on a single enemy who will act to protect them at all costs. (Forces the Familiar to stand infront of you and take enemy fire.) They will follow you with utter devotion until the spell wears off or they die. Spell lasts longer on weak enemies. Cost = 10 energy + 25 health

 

2: Resting Ground: The Frame casts a coffin around itself, behaving as cover for fellow tenno and protecting the Frame while they regenerate health. Leaving the coffin grants them a temporary speed boost and armour boost. At the same time however they cannot move while in the coffin and the coffin can be broken by enough suppressive fire. Costs = 15 Energy + 35 health.

 

3: Seduction - The Frame casts a large AOE spell forcing enemies into a passive state. This effectively brainwashes them allowing fellow tenno to finish them off. Would need some tweaks for balance. Costs = 25 energy + 50 health

 

4: Vampiric Swarm - Summons several swarms of bats which target enemies based on profiling. Higher level enemies are targeted first. These bats will frenzy enemies meaning they can accidentally hit each other. Bats deal an emphasis on Puncture and Bleed proc (because of the fangs!) Frenzied enemies killed by the ability also have a much higher chance of dropping health orbs. Costs = 65 Energy + 75 health.

 

Oh Yeah at max level he would have like 300hp and 75 energy.

Edited by Anunymau5
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First ability is like Nyx one...acting enemies fight and protect u.....3rd ability...what is meaning of it?..I mean how they will force to passive state....and what is passive state actually? 4th ability...I also thought about it initially , but didnt know that it will be interesting....2nd ability..its proportionally not bad , but its limiting your  movement, also strong enemies will  blow it up so no meaning of it 

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First ability is like Nyx one...acting enemies fight and protect u.....3rd ability...what is meaning of it?..I mean how they will force to passive state....and what is passive state actually? 4th ability...I also thought about it initially , but didnt know that it will be interesting....2nd ability..its proportionally not bad , but its limiting your  movement, also strong enemies will  blow it up so no meaning of it 

First ability is nothing like Nyx's its closer to Nekros's fourth. Basically it forces an enemy to be a bullet sponge for you. They will jump in front of bullets so you don't get hurt unlike mind control in which they just fight with you.

 

The Second is supposed to limit your movement similar to Nyx's 4th but only lasts a few seconds (10 at most). Also the second is used with the fourth so you stop the enemies then heal yourself so you can use more skills. If the enemy destroys it then fine, you just regained less health is all.

 

As for the third, a passive state is in which the enemy stops firing at you and becomes passive. They put down their guns and just stand there. (Kind of like Loki's 4th but they arent hostile as well.) The skill only lasts for a while and afterwards they will pick up their guns and start shooting again.

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I rather have less new warframes and balancing out/fixing the current ones. There's a lot that exists with the current warframes that can be majorly improved to make them really stand out and be a lot of fun.

Edited by GSDAkatsuki
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