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Buffing The Grustrag Three


spysweeper242
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                                                                           Buffs:

 

From most of the videos I have watched, the G3 are the most easy boss in existence, tied with Nef. So I decided to give them some upgrades:

 

All:

 

Buff:                                           Why it does that

                                             

 

-Immunity to crowd control | New heavier armor

- Higher average stats| Painful biological grineer augmentations

- New abilities | Next generation grineer "Warframes"

 

Leekter: [Highest Speed]

 

~ 1. Death run: Charges at the target, smacking them with his axe/hammer

~ 2. Radial smash: Smashes the ground with his hammering unearthing spikes that damage the target

~ 3. Axe throw: Same as Krill's

 

Shik tal: [Highest Health]

 

~1. Death smash: Jumps high in the air smashing the target with his shield doing heavy slash damage.

~2. Evasive: Carries the shield in his hand and actually runs with it, shooting at the target and blocking most damage

~3. Object throw: Un-Equips shield and throws a canister/barrel/container/etc.

 

Vem Tabook:   [Highest Armor]

 

~1.Death bomb: Throws a C4 that explodes into a high ranged gas damage cloud 

~ 2. Fisticuffs: Un-equips hek and uses high damage fist attacks.

~3. Punishment: Kicks the target doing high impact damage and stunning them

 

 

                                               

                                                              Cosmetic Concepts:

 

~ Skins: Depending where they are, they have different shaded regular, arid, forest and tundra skins/camos [still counts as base scan]

~ Grustrag bolt defects: Makes your screen static and a bit un-even, makes your hud (On self) orange and green. As well as that, there is a small spray painted Property of grineer sign in the corner of your hud.

~ Fear: Other grineer will attempt to flee from the G3 in hopes of not getting totally demolished.

 

Feedback?

 

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They definitely aren't the easiest bosses in existence. Chances are the reason they seemed so easy is the proverbial pacific trench between the power of an average-geared player and a 5+ forma penta/synapse/soma/galantine toting nova.

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