SolidSp33d Posted March 9, 2014 Share Posted March 9, 2014 Well 2 things... 1- I fully agree (At least save Snow Globe :C) 2- You mean Mag's Bullet Attract, right? shield polarize restores shields I think, so no he probably meant that. Link to comment Share on other sites More sharing options...
Roost_rd Posted March 9, 2014 Share Posted March 9, 2014 shield polarize restores shields I think, so no he probably meant that. No well, bullet attract + radial javelin means ALL javelins go to that one target, doing 12K+ damage to a single target. Waht does a shield restore do in conjunction with a javelin? Link to comment Share on other sites More sharing options...
Petersheikah Posted March 9, 2014 Share Posted March 9, 2014 A bit off topic, but i want to say it anyway: There are some weapons that are terrible (Bo, Amphis, Vulkar, Ballistica...) and others that oneshot almost any enemy (soma, penta, synapse, brakk, marelok, galatine...). Why DE don't buff weapons with a good potential like the Hind, the Tysis, the Kamas, the Dera?... I don't say that nerfing these weapons is the right way to do that because LOTS of people have them and have installed Formas and catalyst on these weapons. On topic: Same thing... Link to comment Share on other sites More sharing options...
CatScratch Posted March 9, 2014 Share Posted March 9, 2014 No well, bullet attract + radial javelin means ALL javelins go to that one target, doing 12K+ damage to a single target. Waht does a shield restore do in conjunction with a javelin? And this is why warframe is broken... Why would I use all that synergy combining 2 frames when I can point Soma at the enemy and deal double that damage in the same amount of time. Link to comment Share on other sites More sharing options...
Petersheikah Posted March 9, 2014 Share Posted March 9, 2014 And this is why warframe is broken... Why would I use all that synergy combining 2 frames when I can point Soma at the enemy and deal double that damage in the same amount of time. Agree. Link to comment Share on other sites More sharing options...
Roost_rd Posted March 9, 2014 Share Posted March 9, 2014 And this is why warframe is broken... Why would I use all that synergy combining 2 frames when I can point Soma at the enemy and deal double that damage in the same amount of time. Ha ha true Link to comment Share on other sites More sharing options...
CandyDragon Posted March 9, 2014 Share Posted March 9, 2014 The problem with this thread in shorthand: Referring to frame abilities as "exploited" Not understanding what Meta is or denotes. Seeming to believe that you can prevent having a meta. \ Suggests overall nerfing of everything rather than bringing under performaning frames up to par. Link to comment Share on other sites More sharing options...
Sixty5 Posted March 9, 2014 Share Posted March 9, 2014 A bit off topic, but i want to say it anyway: There are some weapons that are terrible (Bo, Amphis, Vulkar, Ballistica...) and others that oneshot almost any enemy (soma, penta, synapse, brakk, marelok, galatine...). Why DE don't buff weapons with a good potential like the Hind, the Tysis, the Kamas, the Dera?... I don't say that nerfing these weapons is the right way to do that because LOTS of people have them and have installed Formas and catalyst on these weapons. On topic: Same thing... Because Tiers. As you play through the game, you progress through the weapons. Stuff like the Bo etc are bad because they are starter weapons, meant to be sub-par to entice you to play more and unlock better stuff. I won't go further into the matter here, because it is too late for nerf talk. Link to comment Share on other sites More sharing options...
VegetableBasket Posted March 9, 2014 Share Posted March 9, 2014 (edited) The problem with this thread in shorthand: Referring to frame abilities as "exploited" Not understanding what Meta is or denotes. Seeming to believe that you can prevent having a meta. \ Suggests overall nerfing of everything rather than bringing under performaning frames up to par. The game is too easy though so frames should be nerfed and not buffed. Trinity gives the entire team invulnerability for 30 seconds with infinite range... What other game lets your whole team not die except for one second per minute when you have to hit a button? There are a lot of really OP frames in this regard. No enemy requires as much power as a team of four players has... Edited March 9, 2014 by VegetableBasket Link to comment Share on other sites More sharing options...
Divinity112 Posted March 9, 2014 Share Posted March 9, 2014 Another Nerf everything thread. Jesus it doesn't stop... Link to comment Share on other sites More sharing options...
kubbi Posted March 9, 2014 Share Posted March 9, 2014 I'm getting sick and tired of these nerf crying fun haters. People resort to the same frames everytime because they're viable against high level enemies. I want to bring Ember to high levels but sadly she sucks so i'm stuck with Trinity, Nova, Booben etc. Buff the weaker frames. Don't touch frames that actually work. Link to comment Share on other sites More sharing options...
Petersheikah Posted March 9, 2014 Share Posted March 9, 2014 Because Tiers. As you play through the game, you progress through the weapons. Stuff like the Bo etc are bad because they are starter weapons, meant to be sub-par to entice you to play more and unlock better stuff. I won't go further into the matter here, because it is too late for nerf talk. Yeah i know that these are starter weapons, but why all these starter weapons? Why that huge differences between a rank 3 weapon and a rank 6 weapon? Also i don't think that the Dera, the Prova, the Torid are starter weapons.. Link to comment Share on other sites More sharing options...
Sixty5 Posted March 9, 2014 Share Posted March 9, 2014 The game is too easy though so frames should be nerfed and not buffed. Trinity gives the entire team invulnerability for 30 seconds with infinite range... What other game lets your whole team not die except for one second per minute when you have to hit a button? I can hear the scrubs now... "NOO DON'T NERF MY TRINITY, I NEED MY EASYMODE SO I CAN POST INFLATED SURVIVAL TIMES TO SHOW OFF MY EPEEN. I DON'T WANT THIS GAME TO NEED SKILL FOR HIGH LEVEL STUFF" Link to comment Share on other sites More sharing options...
CaveCricket48 Posted March 9, 2014 Share Posted March 9, 2014 I seriously play on my Excal, taking him into late-game things where you'd think only the "high tier" frames go. Do not underestimate the power of Shiny Excalibur. Link to comment Share on other sites More sharing options...
SolidSp33d Posted March 9, 2014 Share Posted March 9, 2014 No well, bullet attract + radial javelin means ALL javelins go to that one target, doing 12K+ damage to a single target. Waht does a shield restore do in conjunction with a javelin? oh so he meant a combo between them. I didn't know about that combo. Link to comment Share on other sites More sharing options...
(PSN)InstaShark Posted March 9, 2014 Share Posted March 9, 2014 I can hear the scrubs now... "NOO DON'T NERF MY TRINITY, I NEED MY EASYMODE SO I CAN POST INFLATED SURVIVAL TIMES TO SHOW OFF MY EPEEN. I DON'T WANT THIS GAME TO NEED SKILL FOR HIGH LEVEL STUFF" This takes me back to Mass Effect 3 multiplayer all over again..... Link to comment Share on other sites More sharing options...
CandyDragon Posted March 9, 2014 Share Posted March 9, 2014 The game is too easy though so frames should be nerfed and not buffed. Trinity gives the entire team invulnerability for 30 seconds with infinite range for god's sake. What other game lets your whole team not die except for one second per minute when you have to hit a button? Artificial difficulty by making everything wet tissue and enemies bullet sponges isn't really any better. Link to comment Share on other sites More sharing options...
SolidSp33d Posted March 9, 2014 Share Posted March 9, 2014 Another Nerf everything thread. Jesus it doesn't stop... Try reading it. It isn't a "hurr durr nerf everythin" Link to comment Share on other sites More sharing options...
Aggh Posted March 9, 2014 Share Posted March 9, 2014 (edited) The game is too easy though so frames should be nerfed and not buffed. Trinity gives the entire team invulnerability for 30 seconds with infinite range... What other game lets your whole team not die except for one second per minute when you have to hit a button? Partially true imo. On the one hand, 30 seconds is too much, on the other hand, it's so effective because the game lacks depth. For the most part, the only thing you have to worry about is damage and knockdowns. This is where leaders and specialized units need to be buffed up and given better/more tools so that people aren't constantly bandwagoning to nerf the flavor of the month. Extra interaction with the map itself (traps, events, etc. etc.) would go a long ways towards allowing skills to be powerful but not OP. On the otherhand, I'm not entirely opposed to nerfs on top of all that. It's really tiring to see people throwing around phrases like "try that two hours into T3 survival" and such nonsense as though the game should be balanced around no lifeing at high levels. Edited March 9, 2014 by Aggh Link to comment Share on other sites More sharing options...
Petersheikah Posted March 9, 2014 Share Posted March 9, 2014 If a nerf everything is the worst thing we can do, then buff S#&$ty equipments and enemies too. The target of this topic is: NO MORE GOD MOD This game is funny because it isn't easy. I like challenges and that's why i don't build Trinity/Rhino. Link to comment Share on other sites More sharing options...
MegaSnail Posted March 9, 2014 Share Posted March 9, 2014 8bit, I've seen you post a lot in this Forums, and almost all of them are you complaining, and it's really starting to get annoying. You have very little game experience and you're completely based off of everyone else's experience. Honestly, Frost wasn't even nerfed he was buffed, if you ever take the time to play with him you'll see that. I use Loki because I like his speed and I like his hammer head shark face, nothing else. Link to comment Share on other sites More sharing options...
VegetableBasket Posted March 9, 2014 Share Posted March 9, 2014 (edited) Artificial difficulty by making everything wet tissue and enemies bullet sponges isn't really any better. I didn't propose anyone did that... We need enemies that require coordination to defeat, abilities that don't turn a large room into red mist, enemies that use cover and team up on us, enemies that require aim to defeat, guns that have recoil, just normal stuff you see in any other game which is somewhere between hard and enjoyable. Edited March 9, 2014 by VegetableBasket Link to comment Share on other sites More sharing options...
SolidSp33d Posted March 9, 2014 Share Posted March 9, 2014 Artificial difficulty by making everything wet tissue and enemies bullet sponges isn't really any better. For one, it wouldn't be to that extreme. And two, it's the first step to making those enemies challenging in the right way. Better to start with "artifical difficulty" (which it won't reeeally be to an extent, unless you're still thinking about 50+ defense, which things shouldn't be balanced on) than none at all. Link to comment Share on other sites More sharing options...
sammun Posted March 9, 2014 Share Posted March 9, 2014 It has been months since the change, and I'm still mad that ember lost overheat Link to comment Share on other sites More sharing options...
Sixty5 Posted March 9, 2014 Share Posted March 9, 2014 Yeah i know that these are starter weapons, but why all these starter weapons? Why that huge differences between a rank 3 weapon and a rank 6 weapon? Also i don't think that the Dera, the Prova, the Torid are starter weapons.. Prova is rank 2-3, the Dera and Torrid are what 4 and 5? They are mid level weapons, which while better than the starter stuff, (and all perfectly good weapons to take into the end game) still need to be levels in power down from the best stuff. Then again,stuff like the Soma is over powered for where you can access it, and probably needs to be toned down slightly. The more powerful weapons are meant to encourage players to stretch further at the end of the game, and also to make farming a bit less of a chore. They are the players reward for sticking with the game. That being said, the top 10 weapons are a bit too far ahead of the pack Link to comment Share on other sites More sharing options...
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