derclaw Posted March 13, 2014 Share Posted March 13, 2014 ... or the ammount of time that have past since annoucment is mind blowing. And it seems like it also drains all the bloody resources from dev team so we have two weeks without reinforcements (and Gorgon Wraith doesnt count). Are DE sure that we need another layer of comlexity on top of everything else we have? Robust melee system with custom combos is good and all - but they gona push it to the lvl of being as valid as fully modded Ogris\Phage\Soma - I dont know really. Sounds like switching in melee mode will be whole different game. Fast melee was nice little touch that was satisfying as hell back in DMG 1.0 and older patches when enemies were not scaling to the sky. P\S: From what we saw on streams - DE now REALLY pushing it into DMC territory with magical throwing skythes and spinning sword attacks. And if so - I demand copy of DMC Drive attack (sending forth energy shockwaves) for twohanded swords and sweet Jesus I will be disapointed if this thing wont be in game. Link to comment Share on other sites More sharing options...
SazerTarious Posted March 13, 2014 Share Posted March 13, 2014 Well all we can do is wait for it, once it's out we'll see if the wait was worth it. Link to comment Share on other sites More sharing options...
shr0ud Posted March 13, 2014 Share Posted March 13, 2014 don't get your hopes up, it will be at most only one of those things you mentioned. Link to comment Share on other sites More sharing options...
WhiteCopain Posted March 13, 2014 Share Posted March 13, 2014 It'll be pointless because the Nova on your team presses 4 and shoots a bullet to clear the room. Have fun hitting air with melee :D~ Link to comment Share on other sites More sharing options...
NaniteCircuit Posted March 13, 2014 Share Posted March 13, 2014 P/S. From what we saw on streams - DE now REALLY pushing it into DMC territory with magical throwing skythes and spinning sword attacks. And if so - I demand copy of DMC Drive attack (sending forth energy shockwaves) for twohanded swords and sweet Jesus I will be disapointed if this thing wont be in game. Or alternatively, "RULES OF NATURE!" Link to comment Share on other sites More sharing options...
Arceus255 Posted March 13, 2014 Share Posted March 13, 2014 Or alternatively, "RULES OF NATURE!" I now want to parry Ruk and then throw him into the air, cutting off his arm, splitting him in half, and then sheathing my sword. Without looking at the explosions. Link to comment Share on other sites More sharing options...
SolidSp33d Posted March 13, 2014 Share Posted March 13, 2014 I now want to parry Ruk and then throw him into the air, cutting off his arm, splitting him in half, and then sheathing my sword. Without looking at the explosions. Ruk? I think you mean Hek. I mean, he is basically a Metal Gear. Link to comment Share on other sites More sharing options...
WhisperByte Posted March 13, 2014 Share Posted March 13, 2014 I now want to parry Ruk and then throw him into the air, cutting off his arm, splitting him in half, and then sheathing my sword. Without looking at the explosions. You forgot to do Zandatsu. No S rank for you @OP, I suggest you abandon any and all hope that melee 2.0 will be anything revolutionary. That way you will be less disappointed if it flops or pleasantly surprised if it doesn't Link to comment Share on other sites More sharing options...
derclaw Posted March 13, 2014 Author Share Posted March 13, 2014 The problem is that we got "teased" with some assets of Melee 2.0 very long time ago and basicly waht we saw since then - pictures of Frost with Galatine in two different idle stances and few short animations with Reaper Prime or Skana. Thats all. Steeve claims that it will be so effing huge that it will blow our minds and they want to make a really big deal with so they dont want to release small parts, But doing so and basicly giving 0 actual info (except some concepts and NEVER-BLOODY-ENDING talking about how cool it will be) they basicly alow us to rise the OVER HYPE. Meanwhile its second week without Reinforcements. And while we had nice small event - it was kinda lazy done. I just wonder what takes so long and will we end with another hugely complex system on top of our grindonite modding. The most epic thing will be if melee will still be inferior choice. That will be so bloody funny - I will cry a river. Link to comment Share on other sites More sharing options...
Kaotyke Posted March 13, 2014 Share Posted March 13, 2014 I want the Rebellion's STINGER Link to comment Share on other sites More sharing options...
derclaw Posted March 13, 2014 Author Share Posted March 13, 2014 I want the Rebellion's STINGER Slash-dash? Link to comment Share on other sites More sharing options...
leonvision Posted March 13, 2014 Share Posted March 13, 2014 "balanced"? pffft, look at the state of ranged weapons, it's pretty clear DE has trouble making things "balanced". Link to comment Share on other sites More sharing options...
Agent_of_Change Posted March 13, 2014 Share Posted March 13, 2014 The problem is that we got "teased" with some assets of Melee 2.0 very long time ago and basicly waht we saw since then - pictures of Frost with Galatine in two different idle stances and few short animations with Reaper Prime or Skana. Thats all. Steeve claims that it will be so effing huge that it will blow our minds and they want to make a really big deal with so they dont want to release small parts, But doing so and basicly giving 0 actual info (except some concepts and NEVER-BLOODY-ENDING talking about how cool it will be) they basicly alow us to rise the OVER HYPE. Meanwhile its second week without Reinforcements. And while we had nice small event - it was kinda lazy done. I just wonder what takes so long and will we end with another hugely complex system on top of our grindonite modding. The most epic thing will be if melee will still be inferior choice. That will be so bloody funny - I will cry a river. There were reinforcements last week, this week was was event rewards that were so easy to get the only way to not have gotten them was to not log into warframe for a week. You can't complain that they aren't putting out the greatest stuff while also demanding that the new content they have been putting their effort into be mind blowing. The one is facilitating the other, effort is being directed into the melee 2.0 project. But that i do think overhype is definitely an issue. Temper your expectations and be prepared to receive and test a major addition to a beta product, that's right bugs and tweaks are coming. It's the nature of the beast. Link to comment Share on other sites More sharing options...
derclaw Posted March 13, 2014 Author Share Posted March 13, 2014 (edited) Prime Acces is not Reinforcment since its basicly old weapons with added swager. And last one was like 26/02/2014. Marelok with Grustag Three. I am not complaining about lack of new guns - I have enough unleveled weapons in my pockets. Just funny how they missed every deadlne and dont even try to reduce hype by throwing some info or releasing some of the upcoming melee weapons. Edited March 13, 2014 by derclaw Link to comment Share on other sites More sharing options...
Kwinne Posted March 13, 2014 Share Posted March 13, 2014 (edited) This is just a thought, but... What if Melee 2.0 is a different way to fight scaling by adding some utility and defense to every player without printing out more copy mods or just handing Trinity to everybody? Maybe in the future, if you want to take on harder enemies that might not die from M.Prime Explosions or something, you will have to know when to shoot and when to use your melee to maybe block some things or buy you some breathing space. (Edit: I could totally see that scythe combo making a player "QTA Invincible" Ala ResiEvil.) Purely speculation there, but as many have said, "My Soma is also a viable melee weapon."; So hopefully this extra layer will actually be useful instead of just a beefed up 'reinforcement'. :P Edited March 13, 2014 by Capere Link to comment Share on other sites More sharing options...
CrazyCatLad Posted March 13, 2014 Share Posted March 13, 2014 I don't want any combos. Just gibme melee as an equippable weapon. Link to comment Share on other sites More sharing options...
derclaw Posted March 13, 2014 Author Share Posted March 13, 2014 I don't want any combos. Just gibme melee as an equippable weapon. With your quipped weapon - combos will be the only thing you will do. You will have to time and alternate light and heavy attacks and build up your combo-meter. Link to comment Share on other sites More sharing options...
NevanChambers Posted March 13, 2014 Share Posted March 13, 2014 I don't want any combos. Just gibme melee as an equippable weapon. The combos solve problems that simply equipping Melee does not. Link to comment Share on other sites More sharing options...
faustias Posted March 13, 2014 Share Posted March 13, 2014 I don't care if Melee 2.0 may not become viable for high-end... I just want to perform and kill with more style. Come on... Look at all these melee weapons I'm preparing for the coming! Link to comment Share on other sites More sharing options...
NetSlayer Posted March 13, 2014 Share Posted March 13, 2014 I know they will do a good job with melee 2.0My only worry is any camera changes while meleeing to make it more dynamic. Link to comment Share on other sites More sharing options...
AcholSucks Posted March 13, 2014 Share Posted March 13, 2014 i'm looking forward to do some butt punting with my hate , fragor, zorens , fangs and dark sword Link to comment Share on other sites More sharing options...
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