Krogothian Posted March 18, 2014 Share Posted March 18, 2014 Personally I find the zoom function to be entirely redundant on the phage and if anything a complete annoyance. All I want to do is refine the beam and I end up walking slower and zoomed it on a target that is point blank. I really like the way the phage feels and it makes it different from every other beam weapon or even the Ignis but the range is too short for a zoom function to be needed. Would it be possible for the phage to lose the zoom function? I can't be the only one who is put off by the phage simply because the zoom. Thanks for your time! Link to comment Share on other sites More sharing options...
Stormandreas Posted March 18, 2014 Share Posted March 18, 2014 I hate it as well, and that its a Viral damage type. The only thing that makes zoom viable on it is when its a fully focused beam, then it has a half decent range, otherwise, its completely pointless. Link to comment Share on other sites More sharing options...
Storchenbein Posted March 18, 2014 Share Posted March 18, 2014 Personally I hate when weapons don't have a zoom function. It makes me miss a lot and I like being able to pinpoint headshot the mobs with the Phage. If anything, there should be a function to disable/enable the zoom rather than removing it entirely. Link to comment Share on other sites More sharing options...
Llyssa Posted March 18, 2014 Share Posted March 18, 2014 Personally I hate when weapons don't have a zoom function. It makes me miss a lot and I like being able to pinpoint headshot the mobs with the Phage. If anything, there should be a function to disable/enable the zoom rather than removing it entirely. Likewise. Driving me nuts with castanas/penta that "you only zoom once". I love the firing mechanic, just wish there was a way to zoom when I'm trying to triangulate something. Link to comment Share on other sites More sharing options...
Zkorp Posted March 18, 2014 Share Posted March 18, 2014 I can't manage to up it to 30... Too clumsy and slow, no move or dodge usable, bad magnified view. I think i'll can use if the zoom was not visually present to focus the beam. Link to comment Share on other sites More sharing options...
Llyssa Posted March 18, 2014 Share Posted March 18, 2014 I can't manage to up it to 30... Too clumsy and slow, no move or dodge usable, bad magnified view. I think i'll can use if the zoom was not visually present to focus the beam. You *do* know that once you've focused the beam to your desired level, you can stop zooming, right? Link to comment Share on other sites More sharing options...
notionphil Posted March 18, 2014 Share Posted March 18, 2014 You *do* know that once you've focused the beam to your desired level, you can stop zooming, right? And even after you have released, you can zoom again to focus the beam more. Link to comment Share on other sites More sharing options...
ObviousLee Posted March 18, 2014 Share Posted March 18, 2014 im in favor of manual beam control, or even a reset button for the beam spread, however, in light of the INSANE amount of damage the phage can pump out i see this as if anything a minor convenience. source: my 6 forma'd phage. Link to comment Share on other sites More sharing options...
Neogeo Posted March 19, 2014 Share Posted March 19, 2014 20k dps is not insanely high. If you factor in the windup/zoom time, the dps is about the same as Boltor Prime which had no such restrictions. I would agree with you pre accerlate blast nerf/fix when Phage had 25k ish dps. Link to comment Share on other sites More sharing options...
ObviousLee Posted March 19, 2014 Share Posted March 19, 2014 20k dps is not insanely high. If you factor in the windup/zoom time, the dps is about the same as Boltor Prime which had no such restrictions. I would agree with you pre accerlate blast nerf/fix when Phage had 25k ish dps. um, i can get 22k easy. and no dps calc as of yet effectively produces status effect damage and applies it to dps calculations. Link to comment Share on other sites More sharing options...
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