Deidaku Posted March 28, 2014 Share Posted March 28, 2014 I'm thinking it only happens with the Single Kama. When you swing there is no sound . Occasionally i'd hear a very loud swinging sound behind me when there's no one there using melee . And it's always the same swing noise. Help? D: Link to comment Share on other sites More sharing options...
[DE]George Posted March 28, 2014 Share Posted March 28, 2014 Yes, we are aware of this. It will be fixed in U13. Link to comment Share on other sites More sharing options...
Deidaku Posted March 28, 2014 Author Share Posted March 28, 2014 Yes, we are aware of this. It will be fixed in U13. Oh cool thanks :D Link to comment Share on other sites More sharing options...
ZzVinniezZ Posted March 28, 2014 Share Posted March 28, 2014 Yes, we are aware of this. It will be fixed in U13. also Ambulas voice line is missing when his Dialog appear (also his 3D moving avatar will turn into 2D at the end of his dialog as well) Link to comment Share on other sites More sharing options...
SomethingCrazy Posted March 28, 2014 Share Posted March 28, 2014 Yes, we are aware of this. It will be fixed in U13. Will the Dakra Prime also be fixed in U13? Where ever you are, team mates can always hear it at 100% volume as if they're swinging it (even if they're as far as they can go away from the Dakra Prime user) Link to comment Share on other sites More sharing options...
[DE]George Posted March 28, 2014 Share Posted March 28, 2014 Will the Dakra Prime also be fixed in U13? Where ever you are, team mates can always hear it at 100% volume as if they're swinging it (even if they're as far as they can go away from the Dakra Prime user) Yes, this will be fixed too. Link to comment Share on other sites More sharing options...
ArcLightCRO Posted April 11, 2014 Share Posted April 11, 2014 since U13 there is another melee sound bug. SInce I don't want to open new topic I'll post here. Not sure if it is the case with regular, but Prime Glaive idle animation sound (the spin) continuous to play after the animation finishes or you break it. You can have a nice case of 10 minute glaive spins and nothing interups it (alarms, throw, channel etc.) Link to comment Share on other sites More sharing options...
[DE]George Posted April 11, 2014 Share Posted April 11, 2014 since U13 there is another melee sound bug. SInce I don't want to open new topic I'll post here. Not sure if it is the case with regular, but Prime Glaive idle animation sound (the spin) continuous to play after the animation finishes or you break it. You can have a nice case of 10 minute glaive spins and nothing interups it (alarms, throw, channel etc.) We have a fix for this that will be out with the next patch. Link to comment Share on other sites More sharing options...
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