RealmDestroyer Posted April 18, 2014 Share Posted April 18, 2014 (edited) Just so that it makes them more viable? Don't get me wrong, I don't want the half status/half element mods to be nerfed, but I do want the base status chance mods to have some love. Edited April 18, 2014 by RealmDestroyer Link to comment Share on other sites More sharing options...
Krotalon Posted April 18, 2014 Share Posted April 18, 2014 (edited) And main primary physical damage mods along the way. Edited April 18, 2014 by Krotalon Link to comment Share on other sites More sharing options...
LunaticMethod Posted April 18, 2014 Share Posted April 18, 2014 +1 As it currently stands, the effect from the basic status chance mods is utterly negligible, even on weapons with a high base status chance. This essentially makes the mod a waste of space unless you have nothing else to put there. And I'm fairly sure the Warframe team doesn't intend for any particular mod to be regarded as "trash". Link to comment Share on other sites More sharing options...
Demon_Mask Posted April 18, 2014 Share Posted April 18, 2014 +1 As it currently stands, the effect from the basic status chance mods is utterly negligible, even on weapons with a high base status chance. This essentially makes the mod a waste of space unless you have nothing else to put there. And I'm fairly sure the Warframe team doesn't intend for any particular mod to be regarded as "trash". Intruder.... Link to comment Share on other sites More sharing options...
Tazmanyak Posted April 18, 2014 Share Posted April 18, 2014 Oh yes! And, btw, allow multi status effects per bullet, or make it more obvious ... But yes, standard status chance only mods should be greatly upped! i'd say, a max rank should give 100% increased status chance, if not more. lets hope for the moment when warframe will not be all about +damage any longer, where there is possibility to try alternative builds with something that is not "all + dmg that can fit", and be able to enjoy very HL ennemies. First thing, elemental mods should no longer add damage. But add the element for status and damage bonus % based on faction, and increase status chance. They should also, then have decreased cost from 11 to 9. Link to comment Share on other sites More sharing options...
LunaticMethod Posted April 18, 2014 Share Posted April 18, 2014 Intruder.... We don't talk about that mod here. Link to comment Share on other sites More sharing options...
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