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Buff The Main Status Chance Mods?


RealmDestroyer
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+1

 

As it currently stands, the effect from the basic status chance mods is utterly negligible, even on weapons with a high base status chance.

This essentially makes the mod a waste of space unless you have nothing else to put there.  And I'm fairly sure the Warframe team doesn't intend for any particular mod to be regarded as "trash".

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+1

 

As it currently stands, the effect from the basic status chance mods is utterly negligible, even on weapons with a high base status chance.

This essentially makes the mod a waste of space unless you have nothing else to put there.  And I'm fairly sure the Warframe team doesn't intend for any particular mod to be regarded as "trash".

Intruder....

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Oh yes!

And, btw, allow multi status effects per bullet, or make it more obvious ...

But yes, standard status chance only mods should be greatly upped! i'd say, a max rank should give 100% increased status chance, if not more.

 

lets hope for the moment when warframe will not be all about +damage any longer, where there is possibility to try alternative builds with something that is not "all + dmg that can fit", and be able to enjoy very HL ennemies.

 

First thing, elemental mods should no longer add damage. But add the element for status and damage bonus % based on faction, and increase status chance. They should also, then have decreased cost from 11 to 9.

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