Ruby_Rose_ Posted April 18, 2014 Share Posted April 18, 2014 (edited) Making this thread because I haven't seen any mention of it yet. Since the recent wave of conflict has started (Approx. 18 hours ago) Most of the nodes haven't lost 5% for either side. When previously by this time, they'd be down well over 10%. From the hotfix thread: Reduced health of Solar Rails for quicker conflicts. This seems to have had the reverse effect. As nodes are taking much longer for the health to go down. Not sure if there's another reason, like less people running or what not. But the healths seem to barely move, when the intention seemed to be to make them drop faster so we could get back to enjoying the content sooner. Hopefully they can look into this and figure out what went wrong. Edited April 18, 2014 by Ruby_Rose_ Link to comment Share on other sites More sharing options...
Worira Posted April 18, 2014 Share Posted April 18, 2014 I wonder if they divided it by 0.5 or something. Link to comment Share on other sites More sharing options...
LordMidnightX Posted April 18, 2014 Share Posted April 18, 2014 I noticed this too, I did like 20 speed runs myself, it is very frustrating to see no change or effect. Link to comment Share on other sites More sharing options...
KoshLovesYou Posted April 19, 2014 Share Posted April 19, 2014 It's funny, we were just talking about this and I mentioned how I felt like I should ask on the forums. I didn't want to nag since it hasn't been that long, but. Really feels like the percentages haven't moved. At all. It's entirely possible that less people are just running them, but that seems unlikely, given the battle pay rolling out. Link to comment Share on other sites More sharing options...
Ruby_Rose_ Posted April 19, 2014 Author Share Posted April 19, 2014 I wonder if they divided it by 0.5 or something. From what I can tell, it seems to take about 4 times the runs or time to do the kind of damage being done previously. Link to comment Share on other sites More sharing options...
KoshLovesYou Posted April 19, 2014 Share Posted April 19, 2014 From what I can tell, it seems to take about 4 times the runs or time to do the kind of damage being done previously. Confirmed; it's taken like over five hours to get Jupiter to move two percentage marks on either side. Cerces seems to be inching just as slow. WTF, DE. Link to comment Share on other sites More sharing options...
DeathKoala Posted April 19, 2014 Share Posted April 19, 2014 Maybe nobody's running them. Link to comment Share on other sites More sharing options...
Kihana Posted April 19, 2014 Share Posted April 19, 2014 (edited) Maybe nobody's running them. Count the number of times you see something like "LFG DSC" in the recruiting channel. Those who are running them will be cherry picking. Like the 10k CR for 450 missions on Sinai. Looks like Eclipse is 20% down and trying to stem a tide. Most contests won't get a look-in beyond their member bases. I'd love to see the stats that DE are collecting. EDIT: And now Eclipse are 25% down. Go figure. Edited April 19, 2014 by Kihana Link to comment Share on other sites More sharing options...
KoshLovesYou Posted April 20, 2014 Share Posted April 20, 2014 I'd love to see the stats that DE are collecting. Same. Very confused as this seems to still be an issue on some nodes and not others, despite mutual clan attention and even inter-clan/alliance conversation about the struggle and lack of progress. Wish DE would comment on this. Link to comment Share on other sites More sharing options...
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