Jrgsubzero Posted April 24, 2014 Share Posted April 24, 2014 (edited) Alright, they clarified what it does but now what classifies as a rare resource (By DE's standards)? Does it actually work? The wiki has people saying it only drops ammo, that it drops cells, some say it even drops mods. No one has proof of anything on there. Well, I'm going to change that. My carrier will be placed onto sacrificial lasers on video until I am satisfied with the results. Even more, I'm going to do it live. So, if you'd like to make a boring batch of tests less boring by talking to me, or even ridiculing my color scheme, then stop by at http://www.twitch.tv/jrgsubzero Either way I'll post my findings here after it is all done. I'm done. Don't use this mod. 45% of nothing is still nothing. I don't know why this is so bad, at best people will go out of their way every mission killing their sentinel to get an extra orokin cell. Game breaking, right? Other stats: Revives used: 15 Keys used: 34~ Times killed by stalker: 2 Laser hatred: Intensified Edited April 24, 2014 by Jrgsubzero Link to comment Share on other sites More sharing options...
kaboomonme Posted April 24, 2014 Share Posted April 24, 2014 Looking forward to the results... for science. You monster. Link to comment Share on other sites More sharing options...
chaosking243 Posted April 24, 2014 Share Posted April 24, 2014 we do what we must, because we can. Link to comment Share on other sites More sharing options...
Jrgsubzero Posted April 24, 2014 Author Share Posted April 24, 2014 So far it's not looking good for spare parts or my collection of keys. Link to comment Share on other sites More sharing options...
(PSN)friedricetheman Posted April 24, 2014 Share Posted April 24, 2014 Where did DE mentioned about Spare Parts mod? Link to comment Share on other sites More sharing options...
Noble_Cactus Posted April 24, 2014 Share Posted April 24, 2014 Props to your playlist. Link to comment Share on other sites More sharing options...
Jrgsubzero Posted April 24, 2014 Author Share Posted April 24, 2014 (edited) Out of easily rushable keys and am tired, will continue tomorrow. Current tally: http://i.imgur.com/NcmtnbX.jpg Edited April 24, 2014 by Jrgsubzero Link to comment Share on other sites More sharing options...
Firetempest Posted April 24, 2014 Share Posted April 24, 2014 Another useless mod. Big surprise. But until i get coolent leak, its not like I have anything else for that slot space. Link to comment Share on other sites More sharing options...
Worira Posted April 24, 2014 Share Posted April 24, 2014 Solar rail conflicts are a good source of fast missions with lasers, by the way. Link to comment Share on other sites More sharing options...
Arxiun Posted April 24, 2014 Share Posted April 24, 2014 And the science gets done and we make a neat gun for the people who are still alive! (everyone else died farming) Link to comment Share on other sites More sharing options...
TheOnlyTrueCat Posted April 24, 2014 Share Posted April 24, 2014 For the good of all of us,exept the ones who are dead. Link to comment Share on other sites More sharing options...
MDRLOz Posted April 24, 2014 Share Posted April 24, 2014 Really glad someone is doing some testing on this because I always wondered if this was worth it. Carry on the good work fellow Scientist. Going to follow this to see results. Right back to the lab for me. Link to comment Share on other sites More sharing options...
Jrgsubzero Posted April 24, 2014 Author Share Posted April 24, 2014 So far it is useless, unless you have absolutely nothing else to put there. But I'm continuing to test to see what exactly it will drop. Link to comment Share on other sites More sharing options...
Tr1ples1xer Posted April 24, 2014 Share Posted April 24, 2014 When it first came out I remember getting a rare ressources at least 25% of the time when I killed my sentinel on purpose. This looks like it is now 0% :D Link to comment Share on other sites More sharing options...
Lunamaniac Posted April 24, 2014 Share Posted April 24, 2014 Those are some inspiring results. Link to comment Share on other sites More sharing options...
Jrgsubzero Posted April 24, 2014 Author Share Posted April 24, 2014 I are done. I have deemed it not worth continuing. Link to comment Share on other sites More sharing options...
NjaII Posted April 24, 2014 Share Posted April 24, 2014 RIP little buddy. Link to comment Share on other sites More sharing options...
Sorez Posted April 24, 2014 Share Posted April 24, 2014 RIP little buddy. What I'd do to have that mod. Link to comment Share on other sites More sharing options...
autrix02 Posted April 24, 2014 Share Posted April 24, 2014 Wait, so Spare Parts doesn't increase drop rate for rare items from enemies you kill? It increases the drop chance for when your sentinel dies!?! That doesn't make sense. Link to comment Share on other sites More sharing options...
NjaII Posted April 24, 2014 Share Posted April 24, 2014 Wait, so Spare Parts doesn't increase drop rate for rare items from enemies you kill? It increases the drop chance for when your sentinel dies!?! That doesn't make sense. Percentage of chance your sentinel will drop something when it is destroyed. Link to comment Share on other sites More sharing options...
MDRLOz Posted April 24, 2014 Share Posted April 24, 2014 (edited) I am conducting my own research on this using tier 1 defense keys and use the active laser grid. Just jump in the puddle. Once done abort the mission and you don't lose the key. Current results: Deaths: 20 Rifle Ammo 9Sniper Ammo 1Pistol Ammo 1Shotgun Ammo 2Nothing 7Bonus energy Orb 3Credits drops38 Edited April 24, 2014 by MDRLOz Link to comment Share on other sites More sharing options...
Jrgsubzero Posted April 24, 2014 Author Share Posted April 24, 2014 I probably shouldda did done that. Link to comment Share on other sites More sharing options...
Jrgsubzero Posted April 25, 2014 Author Share Posted April 25, 2014 Got a handful more sentinel kills and theres still no rare resource dropping. I know I said I'd stop testing it but the curiosity is too much. Link to comment Share on other sites More sharing options...
lootsorrow Posted May 1, 2014 Share Posted May 1, 2014 (edited) 3 possibilities, in order from least likely to most likely: -the mod works and does exactly what it says -the mod works but actually increases item drop chance from enemies killed (ranked higher likelihood because there is actually more than 0 evidence to support this idea, from people doing tests) -the mod does not work and does nothing at all (hint: it's this one.) OH I just though of a fourth possibility! -the mod is actually intended to be used for leveling up other mods edit: wtf linebreaks. they show up in preview post but not in post? oh well I don't care :\ Edited May 1, 2014 by lootsorrow Link to comment Share on other sites More sharing options...
MDRLOz Posted May 2, 2014 Share Posted May 2, 2014 Ah ofc I forgot about this. Been so busy doing the other types of Science. Right well I know what I will be testing again tonight. I will do 100 runs testing on the defence laser beam death method and 10 attempts with mobs meleeing the sentinel. I will post results here later. Link to comment Share on other sites More sharing options...
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