Xievie Posted June 21, 2014 Share Posted June 21, 2014 (edited) I want those again. You know how they gave like, 150k-200k credits? I liked those. I find the <11k shipments useless since I can get more at a faster rate in Sechura - Pluto.I think removing the 8k common credit alerts, then adding uncommon ones with far more credits (75k at least) can make up for it.I also liked the Oxium alerts from the shipments, so getting more of those would be cool. The Suspicious Shipment alert event was my favorite event, and having something similar happen now would be great! I'm not saying commonly throw out Orokin Artifacts, credits, forma, and Oxium at our faces like 5 times a day, just more impactful alerts that I wouldn't brush off like the current 5k ones.Sorry for being weeks late to go out and suggest this, lol. That was kind of a fun week to be honest. Edit: I'm not sure if I made it clear in my post, so I got a bit worried: I'm not saying to turn all of the current credit alerts into higher alerts, because they are just too damn common. I mean, lower the rate that these low credit rewards appear, then to make up for that rate, raise how much each mission will reward. One 75k mission looks a lot more worthwhile than ten 9k missions, doesn't it? Edited June 21, 2014 by Xievie Link to comment Share on other sites More sharing options...
Archistopheles Posted June 21, 2014 Share Posted June 21, 2014 I can get more at a faster rate in Sechura - Pluto. Lotus bless the Space Confeds. Loyalty now and forever. Link to comment Share on other sites More sharing options...
RespectTheInternet Posted June 21, 2014 Share Posted June 21, 2014 It was a limited time event, ain't gonna happen again for a while. Link to comment Share on other sites More sharing options...
DudeManThingDude Posted June 21, 2014 Share Posted June 21, 2014 Corpus here is all you need Lotus fuckk your self and get your money yourself by murder Link to comment Share on other sites More sharing options...
Skillasaur Posted June 21, 2014 Share Posted June 21, 2014 People love what gives them the biggest reward, though I must admit the big enemy swell in suspicious shipments was sometimes a fun challenge. Link to comment Share on other sites More sharing options...
Xievie Posted June 21, 2014 Author Share Posted June 21, 2014 People love what gives them the biggest reward, though I must admit the big enemy swell in suspicious shipments was sometimes a fun challenge. I wasn't talking about the enemies, cause those are difficult, but actually making alerts harder than the regular missions would make it fun and interesting to run them. Link to comment Share on other sites More sharing options...
Xzorn Posted June 21, 2014 Share Posted June 21, 2014 Credits? Really? After about 2 weeks of play there's no need for credits at all unless you fall victim to the Solar Rails ploy. You're second part is much more viable, though it wont happen for a while. it will happen eventually in some form. DE made alerts a complete ignore situation when they took the stat helms out. It's just "Not a priority" like a lot of the base mechanics of the game. More guns and content you can blow through in an hour, that's priority apparently. Link to comment Share on other sites More sharing options...
Xievie Posted June 21, 2014 Author Share Posted June 21, 2014 Credits? Really? After about 2 weeks of play there's no need for credits at all unless you fall victim to the Solar Rails ploy. I keep running out of credits, lol. I'm always buying blueprints (though, I mass-bought and built all of my remaining market weapons, so I won't have to worry about that), fusing, and transmuting, so I've never saved up to even 2 million. I only ever hit 1 million with the credit alerts since I was doing them along with Sechura. You're second part is much more viable, though it wont happen for a while. it will happen eventually in some form. DE made alerts a complete ignore situation when they took the stat helms out. It's just "Not a priority" like a lot of the base mechanics of the game. More guns and content you can blow through in an hour, that's priority apparently. I really agree with this. I don't know how they'll figure out what to prioritize, but new guns definitely wouldn't be a top one. Link to comment Share on other sites More sharing options...
Bernkastal Posted June 21, 2014 Share Posted June 21, 2014 Never had above 800k credits. Too many weapons to make, too much fieldron to craft, too much mastery for me to have time to wrap my hands around any kind of stockpile. Link to comment Share on other sites More sharing options...
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