z03h Posted June 28, 2014 Share Posted June 28, 2014 doing a mission on earth and was doing a sabotage mission, was jumping and sliding and noticed when I jumped and slid onto water it made a noise as if I hit an enemy. also the mission started out as a sabotage mission but turned into an exterminate, not additional objectives but changed the main mission, after we finished sabotage objective. Link to comment Share on other sites More sharing options...
tveeggad Posted June 28, 2014 Share Posted June 28, 2014 Those BADONK noises has made quite a few more appearences than they should, in odd locations. Particularly on doors according to my experience. Yeah, I jumpkick doors. Because why not. Link to comment Share on other sites More sharing options...
Satinpuppies Posted June 28, 2014 Share Posted June 28, 2014 And on the mutalist quanta's alt fire you can jump kick them around like beach balls! Link to comment Share on other sites More sharing options...
[DE]George Posted June 30, 2014 Share Posted June 30, 2014 We'll look into it, thanks. Link to comment Share on other sites More sharing options...
Ambisyon_Ni_Batman Posted June 30, 2014 Share Posted June 30, 2014 The hit noises are also present when you jump kick a trading post Link to comment Share on other sites More sharing options...
Valfunde Posted June 30, 2014 Share Posted June 30, 2014 The hit noises are also present when you jump kick a trading post And most of the dojo's doors. Idk if it is intended Link to comment Share on other sites More sharing options...
Horonelius Posted July 2, 2014 Share Posted July 2, 2014 (edited) It would appear that the sound plays and a spark appears whenever you jumpkick a dynamic part of the enviroment (doors, several dojo decorations, containers). It was likely intended to make it more obvious when you struck an enemy with a kick. Edited July 2, 2014 by Horonelius Link to comment Share on other sites More sharing options...
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