CedarDpg Posted July 1, 2014 Share Posted July 1, 2014 One suggestion: Make it stop scanning the same stuff over and over when we have enough scans of the thing for our codex. :) I have plenty of scans of storage containers, thanks. :) Link to comment Share on other sites More sharing options...
TenshuYuusha Posted July 1, 2014 Share Posted July 1, 2014 Helios knows what's good for you, don't make it throw its shoe at you. Link to comment Share on other sites More sharing options...
CedarDpg Posted July 1, 2014 Author Share Posted July 1, 2014 Haha. :) It just needs a processor upgrade. :) Link to comment Share on other sites More sharing options...
GRNT Posted July 2, 2014 Share Posted July 2, 2014 Doesn't Helios not scan things that you have already fully scanned? Link to comment Share on other sites More sharing options...
CedarDpg Posted July 2, 2014 Author Share Posted July 2, 2014 (edited) Helios scans whatever it wants to. No matter how many times it's scanned it before. It's like, "Yeah, I know there's a mob you'd like me to scan attacking you right now, and it'd be a good time to do it before it's dead...but...but...that storage container 200 meters across the map is lookin' mighteh GOOOOD." Edited July 2, 2014 by CedarDpg Link to comment Share on other sites More sharing options...
[DE]Momaw Posted July 2, 2014 Share Posted July 2, 2014 Helios scans things that your codex indicates as being not fully scanned. However, 1.) The codex usually doesn't update until the end of the mission 2.) The codex may not successfully initialize 3.) Not all scannable objects HAVE codex entries, and so will be scanned every time Helios sees them All areas that could use some improvement. Link to comment Share on other sites More sharing options...
CedarDpg Posted July 2, 2014 Author Share Posted July 2, 2014 In regards to the storage containers... 1) Condition fulfilled. 2) Unknown. 3) Condition fulfilled. So it's either #2, or just something else is screwed up. Link to comment Share on other sites More sharing options...
CedarDpg Posted July 6, 2014 Author Share Posted July 6, 2014 Okay, new development! I think Helios got brain-damaged from dying too many times. :( I wished it'd stop scanning storage containers over and over, and it has! But it's also stopped scanning almost everything else too. Standing next to threshcones for a long time; Helios: zzzz. Standing near unscanned or uncompleted enemies; Helios: zzzz. Random times; Helios: zzz*snortSNORT* Did you say something? *scan* I'm gonna go back to sleep for the rest of the mission. zzzz... ;) Link to comment Share on other sites More sharing options...
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