Exile23 Posted July 18, 2014 Share Posted July 18, 2014 I have been using Hush and Suppress mods quite a bit, and there is one thing that bothers me about it (and no it is not about taking up a mod slot.) Weapons really should sound different to players when equipped with these mods. Bultet/bolt weapons should use the sound of a conventional weapon fitted with a suppressor, and energy weapon sounds should be pitched down and have volume reduced (maybe a little reverb on it as well). For reference: Terminator 2 (The assassination attempt on Miles Dyson scene.) Link to comment Share on other sites More sharing options...
Rahvinox Posted July 19, 2014 Share Posted July 19, 2014 I fully agree to this i feels like it dosn't even work Link to comment Share on other sites More sharing options...
genclaymore Posted July 20, 2014 Share Posted July 20, 2014 I argee also atleast with a lighter sound or something. Link to comment Share on other sites More sharing options...
LucianDeRomeo Posted July 21, 2014 Share Posted July 21, 2014 I keep thinking the Mod isn't actually working and came here wondering if it was just me, something to do with U14 or maybe it only worked on certain weapons XD Link to comment Share on other sites More sharing options...
Exile23 Posted July 21, 2014 Author Share Posted July 21, 2014 After a lot of testing, I can say it is not currently working on the AkZani. When I fire them, Infested still swarm to me while I am invisible, despite the maxed Suppress mod. I even tried firing the weapon at a far wall, not hitting any enemies, they still ran to me. Hope it is fixed soon. Link to comment Share on other sites More sharing options...
OrphanMaker Posted July 25, 2014 Share Posted July 25, 2014 Yeah, this is needed. I sometimes wonder is the mod really working. Also, having the my sound muffled will add to the immersion and atmospere of doing a stealth mission. Link to comment Share on other sites More sharing options...
Renegade343 Posted July 25, 2014 Share Posted July 25, 2014 Why not (although we could also add that all explosive weapon [and maybe any weapon that has some sort of Blast damage] will negate this ability [and not show the suppressor])? Link to comment Share on other sites More sharing options...
TheCometCE Posted July 25, 2014 Share Posted July 25, 2014 A high pass filter would do the job nicely, or maybe a band stop filter. Link to comment Share on other sites More sharing options...
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