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Runners Exploding On Death With Increased Damage.


DFliyerz
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Personally, I've found that Infested Runners exploding on death from any source to be extremely annoying. They affect your Sentinel at any range, while affecting Warframes at only close ranges. Additionally, on Sechura they are easily powerful enough to kill your Sentinel by simply killing a few in quick succession. Please, could you take into consideration changing this?

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Personally, I've found that Infested Runners exploding on death from any source to be extremely annoying. They affect your Sentinel at any range, while affecting Warframes at only close ranges. Additionally, on Sechura they are easily powerful enough to kill your Sentinel by simply killing a few in quick succession. Please, could you take into consideration changing this?

yea their range of explosion needs to be toned down and explode upon killed by weapons mechanics needs to be removed*i mean make it only explodes when they suicide.

And the kubrows on earth mission too...

A Wild Feral Kubrow has Appeared!!!

Feral Kubrow uses Head Butt!!!

...

IT IS VERI EFFECTIVE!!

Ballsack Sentinel: DED.

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