RoboticApplesWithLasers Posted July 28, 2014 Share Posted July 28, 2014 (edited) yep. another weapon submission with no real chance of getting into the game... but i want a challenge to help me learn blender. Without further adieu (FIW: @(*()$ Ice Whip) Concept The "FIW" whip will feature an interesting design and fighting form. the Whip itself is water and follows standard whip combos however when the player decides to CHANNEL it freezes in it's current state (in the spikiest way water can possible freeze). While the player is focusing the whip becomes harder to use(slower response time, not swing time but a delay after you click the mouse) but adds much more damage than focusing would innately give a weapon. Design FIW can be broken down into 3 parts, the Handle, the Water whip, and the Ice whip. Handle: Here is today's progress I didn't get much done, but i fixed the green-ness and added a light source to test, hopefully more later on! That is an early 3d model of how I view the Handle, going from Top down i will explain the basics. Up top we have a guard... not sure why it's necessary, but it's there. next up is the Torus shape, this piece is unconnected from the main body and will glow when the player Channels it "freezes" the whip itself. Moving down we have a grip... you hold it from here. At the very bottom we have a small water tank for water! There is currently no image/ 3d model for the whip pieces please be patient Attacks There are a few options i can think of 1) use norm whip stances(boring) 2) custom stance type( wouldn't really fit as it isn't likely other weps would be able to use it ... ever) 3) create a new Whip stance( hard on my part, but i have some great combo ideas) 4) Have it use a sword stance when in ice form( awkward for player) 5) weapon behaves differently when using the same stances( could work quite well) Edited July 30, 2014 by RoboticApplesWithLasers Link to comment Share on other sites More sharing options...
f0rg0tten Posted July 28, 2014 Share Posted July 28, 2014 This is a really nice concept and I do like the idea of the whip behaving differently depending on the stance equipped. It has great potential too, I hope to see this or something similar in Warframe. Link to comment Share on other sites More sharing options...
RoboticApplesWithLasers Posted July 28, 2014 Author Share Posted July 28, 2014 This is a really nice concept and I do like the idea of the whip behaving differently depending on the stance equipped. It has great potential too, I hope to see this or something similar in Warframe. I believe my post already matches you name good sir/madamme Forgotten Link to comment Share on other sites More sharing options...
f0rg0tten Posted July 29, 2014 Share Posted July 29, 2014 Oh well, you tried atleast Link to comment Share on other sites More sharing options...
RoboticApplesWithLasers Posted July 29, 2014 Author Share Posted July 29, 2014 *cough* toally not a bump *cough* guys i need feedback to really get this thing done so this may seem attention whor-ish but noone will see it on page 2 Link to comment Share on other sites More sharing options...
MechaTails Posted July 29, 2014 Share Posted July 29, 2014 Interesting idea for your whip, I like the rudimentary concept art. This is a really nice concept and I do like the idea of the whip behaving differently depending on the stance equipped. I think that's what the majority of players were expecting when Melee 2.0 rolled out lol Yeah, I think the whips in particular can get away with behaving differently because they're built differently. Maybe not behave drastically different with different stances, but definitely behave differently from each other, even with out stances. •Scoliac can be a standard poisonous whip, how it works now would be fine with most players I think. •Lecta should handle differently simply because of its design. It's a retractable whip with a big-&#! pronged weight on the end, it should take advantage of that, even in ludicrous ways. The 100% proc in the basic combo and the Guided Claw combo extends the Lecta very far at the end, those are major steps in the right direction. I'd like to see it be able to grip/wrap items and throw them at enemies. Link to comment Share on other sites More sharing options...
RoboticApplesWithLasers Posted July 29, 2014 Author Share Posted July 29, 2014 -snip- Yeah one of the ideas i had for a stance was to have the whip wrap around an enemy, that freeze( cutting into the enemy) and then being pulled out, spinning the enemy and making a sprinkler of blood Link to comment Share on other sites More sharing options...
RoboticApplesWithLasers Posted July 30, 2014 Author Share Posted July 30, 2014 Alright thread is updated, tell me what ya think Link to comment Share on other sites More sharing options...
MechaTails Posted July 30, 2014 Share Posted July 30, 2014 I want to say the donut ring makes it look too round, but I'm not sure what faction / aesthetic you're going for lol Link to comment Share on other sites More sharing options...
GStonez Posted July 30, 2014 Share Posted July 30, 2014 The Tenno need this we got practically all elemental weps both the melee or the primary/secondary one for it we should get a ice whip to go along with the soon to come freeze ray Link to comment Share on other sites More sharing options...
Somedude1000 Posted August 1, 2014 Share Posted August 1, 2014 I like this idea, not only because its a great standalone idea, but also because think what would happen if we could also get a similar system, with a different stance for silva aegius that made it do cold damage >.< One can dream Also, wow that detail.... You sir deserve a medal for this dedication Link to comment Share on other sites More sharing options...
RoboticApplesWithLasers Posted August 1, 2014 Author Share Posted August 1, 2014 I like this idea, not only because its a great standalone idea, but also because think what would happen if we could also get a similar system, with a different stance for silva aegius that made it do cold damage >.< One can dream Also, wow that detail.... You sir deserve a medal for this dedication your words are nice but there are a few things that just baffle me, for one is getting a skin that allows color choices.. also i have been working on the icewhip... inspiration from orokin void ice trees and bushes. Link to comment Share on other sites More sharing options...
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