unknow99 Posted November 4, 2014 Share Posted November 4, 2014 Even if heavy weapons are being reworked : if there's no charge attack, it just won't be the same. :( Link to comment Share on other sites More sharing options...
JokerVictor Posted November 4, 2014 Share Posted November 4, 2014 (edited) I'd be happy with charged combos being added. Hold E, Hold E, Hold EThat sort of thing. And it would fit just fine into the existing system.Or you could look into a two button system... which I would prefer. Even though the system we have is less than ideal for me, I still think it's fun, it's just damn hard to pull off most of the more complicated combos in combat. Edited November 4, 2014 by JokerVictor Link to comment Share on other sites More sharing options...
DarkVeghetta Posted November 6, 2014 Share Posted November 6, 2014 RIP Galatine. You where awesome. Also, I do miss charge attacks as well - I never had a problem with them. Link to comment Share on other sites More sharing options...
-Scissor- Posted November 6, 2014 Share Posted November 6, 2014 Honestly, the way it should be handled is to bring back to old charge attacks for quick melee. Then if you want channeling, you can just pull out your weapon. Glaive weapons can charge throw their weapon for quick melee, i understand why, but why not do this for all the other weapons with the old system? I really hate to see all that old work go to waste to be honest. Link to comment Share on other sites More sharing options...
Volume Posted November 6, 2014 Share Posted November 6, 2014 Honestly, the way it should be handled is to bring back to old charge attacks for quick melee. Then if you want channeling, you can just pull out your weapon. Glaive weapons can charge throw their weapon for quick melee, i understand why, but why not do this for all the other weapons with the old system? I really hate to see all that old work go to waste to be honest. This actually makes perfect sense. Keep stance attacks for when the weapon is wielded. And just change it so holding "E" with any other weapon equipped does what it used to do. Perfect, really. Link to comment Share on other sites More sharing options...
zavienh5 Posted November 6, 2014 Share Posted November 6, 2014 y cant charge attacks and combos happen at the same time, like u can charge attack when ur in gun mode eh? Link to comment Share on other sites More sharing options...
BoomToon43 Posted November 8, 2014 Author Share Posted November 8, 2014 The buff is here, makes them worth swinging again! but it's still not the same as before with charge attacks Link to comment Share on other sites More sharing options...
BoomToon43 Posted November 10, 2014 Author Share Posted November 10, 2014 Please go check out this new post I made. >>>>https://forums.warframe.com/index.php?/topic/342890-what-about-the-polearms-and-scythes/<<<< Link to comment Share on other sites More sharing options...
InsaneGun Posted November 21, 2014 Share Posted November 21, 2014 (edited) Idea: We add Charge attacks Back, but only archived by reaching a Rank.10 Stance Mod. Depending on the Stance, different Charge attack Animation. Extra Damage per rank, say 2-5% each Rank. If the 2-5% Too good for the game, limit the Charge attacks like a cool down time or costs energy/stamina. stops stamina regen for X Time. I Hope the'll add this, new to this game but just wanting to bring back something i never seen before. Edited November 21, 2014 by InsaneGun Link to comment Share on other sites More sharing options...
Dangerousnub Posted November 26, 2014 Share Posted November 26, 2014 *Soul Punches tread to life* Link to comment Share on other sites More sharing options...
ThePhalanx Posted November 26, 2014 Share Posted November 26, 2014 Didn't charge attacks just grant 50% more damage than regular melee damage back then? (Excluding charge mods) We can get the same damage now by hitting five enemies in a short time. You can do it with a single orthos strike. "But charge damage mods is what made all the difference!" You now have more slots available to put mods that raise the "quick melee" damage and make up for that. As if this wasn't enough, we got hit multipliers and channeling. Charge is non-sense. Link to comment Share on other sites More sharing options...
KiteoHatto Posted November 26, 2014 Share Posted November 26, 2014 (edited) I want this back :(. I don't care about combos, just the animation felt really damn satisfying. You knew that as soon as you let go of the E key the things will die in a gruesome and fun way. Edited November 26, 2014 by kiteohatto Link to comment Share on other sites More sharing options...
unknow99 Posted November 26, 2014 Share Posted November 26, 2014 (edited) I want this back :(. I don't care about combos, just the animation felt really damn satisfying. You knew that as soon as you let go of the E key the things will die in a gruesome and fun way. Please charge...Come back... It wasn't you, it was me! We can go along like before,I learned from my mistakes... ;-; (Good gif :) ) Edited November 26, 2014 by unknow99 Link to comment Share on other sites More sharing options...
Jeigo Posted November 26, 2014 Share Posted November 26, 2014 I want this back :(. I don't care about combos, just the animation felt really damn satisfying. You knew that as soon as you let go of the E key the things will die in a gruesome and fun way. Furthermore there was no reason at all for combos and charge attacks not to coexist. If anything it would diversify our melee set further. Link to comment Share on other sites More sharing options...
(PSN)theelix Posted November 26, 2014 Share Posted November 26, 2014 Charge attacks cant be too hard to impliment back into the systems as they are. Just add a new "combo" which is only the hold key - variant. Problem solved. You know, that wouldn't work. Why? Have you used the Glaive recently. Just trying to throw that thing while in stance is utter BS and at random times, it will stop working and revert to you needing to double tap. Link to comment Share on other sites More sharing options...
BoomToon43 Posted November 26, 2014 Author Share Posted November 26, 2014 (edited) I want this back :(. I don't care about combos, just the animation felt really damn satisfying. You knew that as soon as you let go of the E key the things will die in a gruesome and fun way. Me, You, Bed, Now, WE love charge attacks for the same reason( and nice gif btw I've loved the scythe charge animation) Edited November 26, 2014 by BoomToon43 Link to comment Share on other sites More sharing options...
(PSN)theelix Posted November 26, 2014 Share Posted November 26, 2014 (edited) Me, You, Bed, Now, WE love charge attacks for the same reason( and nice gif btw I've loved the scythe charge animation) Please charge...Come back... It wasn't you, it was me! We can go along like before,I learned from my mistakes... ;-; (Good gif :) ) Please spoil or snip the gif. Scrolling three miles is giving my fingers touchpad burn. :P Edited November 26, 2014 by (PS4)theelix Link to comment Share on other sites More sharing options...
unknow99 Posted November 26, 2014 Share Posted November 26, 2014 Please spoil or snip the gif. Scrolling three miles is giving my fingers touchpad burn. :P Oh sorry man. I change it ASAP. Link to comment Share on other sites More sharing options...
KiteoHatto Posted November 26, 2014 Share Posted November 26, 2014 (edited) Me, You, Bed, Now, WE love charge attacks for the same reason( and nice gif btw I've loved the scythe charge animation) Please be gentle.... PS. Shame i dont have any more gifs like that =[. I remember orthos having a pretty sweet sweep charge attack. Edited November 26, 2014 by kiteohatto Link to comment Share on other sites More sharing options...
BoomToon43 Posted November 26, 2014 Author Share Posted November 26, 2014 Please be gentle.... PS. Shame i dont have any more gifs like that =[. I remember orthos having a pretty sweet sweep charge attack. yea the orthos, scythes, dual swords ,staffs and the jat kittag's were some of my favorites Link to comment Share on other sites More sharing options...
CDelacroix Posted November 26, 2014 Share Posted November 26, 2014 I'm in full support of reviving charge attacks. The combos are neat in theory, but certainly not practical. I, and everybody I know and play with, still play the same way we did before combos were introduced, simply with one less tool (charging) in our arsenal. As such, we actually have *less* options than we did before. Link to comment Share on other sites More sharing options...
TriggerHappyWhiteGuy Posted November 26, 2014 Share Posted November 26, 2014 (edited) To improve current melee 2.0. I would prefer a 2 button press combo system instead of timing(cause if feels awkward and changes with attack speed mods). The 2 Button press combo could be mapped to keys E and R. Also I think all stances should have a basic combo even when not equipped. The example of this would be Blind Justice stance mod. I think charge attacks would fit in the game in combos but I would prefer if it was only accessible in the middle of a combo and not just straight Charge and Release. Also another change I would like to see is the ability to use single handed melee weapons along with single pistols. The penalty for being able to do this would remove the ability to channel because we all know you cannot channel with guns. Edited November 26, 2014 by TriggerHappyWhiteGuy Link to comment Share on other sites More sharing options...
Jeigo Posted November 26, 2014 Share Posted November 26, 2014 To improve current melee 2.0. I would prefer a 2 button press combo system instead of timing(cause if feels awkward and changes with attack speed mods). The 2 Button press combo could be mapped to keys E and R. Also I think all stances should have a basic combo even when not equipped. The example of this would be Blind Justice stance mod. I think charge attacks would fit in the game in combos but I would prefer if it was only accessible in the middle of a combo and not just straight Charge and Release. Also another change I would like to see is the ability to use single handed melee weapons along with single pistols. The penalty for being able to do this would remove the ability to channel because we all know you cannot channel with guns. Yes to the 2 button system. Can you elaborate on your second idea from a mechanical perspective? The way I'm interpreting it would make it no different than simply using quick melee while gripping a sidearm. Link to comment Share on other sites More sharing options...
AoiiToori Posted November 26, 2014 Share Posted November 26, 2014 Combine combos and charge attacks? I do like me some big numbers.... Link to comment Share on other sites More sharing options...
MihawkDulacr1 Posted November 26, 2014 Share Posted November 26, 2014 To improve current melee 2.0. I would prefer a 2 button press combo system instead of timing(cause if feels awkward and changes with attack speed mods). The 2 Button press combo could be mapped to keys E and R. Also I think all stances should have a basic combo even when not equipped. The example of this would be Blind Justice stance mod. I think charge attacks would fit in the game in combos but I would prefer if it was only accessible in the middle of a combo and not just straight Charge and Release. Also another change I would like to see is the ability to use single handed melee weapons along with single pistols. The penalty for being able to do this would remove the ability to channel because we all know you cannot channel with guns. all my upvotes, take them. I personally didnt get their DE's design choice when even s4 league did a combo-button system...what was so cool for them to choose timing? :/ Link to comment Share on other sites More sharing options...
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