noveltyhero Posted September 8, 2014 Share Posted September 8, 2014 Hello there, If you are here I am sure you are looking for my Vectis skin in order to find out more about it, please enjoy :) My post is here:https://forums.warframe.com/index.php?/topic/304881-weapon-skins-contest/page-15#entry3474375 Blue Render (Tron): Other Variants: Rendered in other software: Full pictures of variants: Green Purple Yellow Inspirations: My inspiration originally began from my Brann series of skins in CS:GO. However I did not want to copy it exactly and so instead of "forcing" a pattern onto a weapon as I usually do before making sure it fits, I drew lines which followed along the shape of the weapon itself. Soon enough I noticed how it had this Tron feel and that is when I went on to add the Lotus symbol and various other bits and pieces to bring this weapon into a Warframe aesthetic as well as Tron/futuristic lights kind of theme. Have a nice day! :) Link to comment Share on other sites More sharing options...
AVEOX Posted September 8, 2014 Share Posted September 8, 2014 Dude.... you gotta teach me how this stuff works :C Link to comment Share on other sites More sharing options...
thegamer118 Posted September 8, 2014 Share Posted September 8, 2014 that s awsome Link to comment Share on other sites More sharing options...
noveltyhero Posted September 8, 2014 Author Share Posted September 8, 2014 Dude.... you gotta teach me how this stuff works :C Lol, honestly? Trial and error. Story Time: In fact I got into this by accident. I was making a huge mod for Skyrim and I was the lead director of the mod as well as lead level designer and side scripter (small scripts only). First thing I did was fire up the CreationKit and make a basic dungeon, then I added lighting and stuff etc etc. Finally getting into the mid-game of the mod I added in lots of custom models, animations and textures and one thing I noticed is that all the modellers provided me with these "maps", I then had to learn what they were etc in order to use them properly. After experimenting with different brightnesses, environments, lighting I felt like I was confident in that region. I then went on to make a custom textured skin (modelling was too advanced for me) for a shield, that is when I trial'd and error'd a lot. Learning what each part of the skin was, how what each polygon on the UV Chart did I had a lot of fun just making this skin and testing different parts of it under lighting to make sure it was perfect for its role (was meant to be an anti-magic skin). Fast forward into my life about 4 years, now in Sixth Form (High School) I made 4 skins for CS:GO (they aren't amazing but I had fun doing them) as well as becoming pro-efficient with Photoshop doing various tasks. Ever tried making a male celebrity look like a female? It was quite fun :) Photoshop is key, I suck at drawing and because of that people tend to think I am not good at art but I try Link to comment Share on other sites More sharing options...
DarkBabylon Posted September 14, 2014 Share Posted September 14, 2014 But does it glow? It should glow Link to comment Share on other sites More sharing options...
noveltyhero Posted September 14, 2014 Author Share Posted September 14, 2014 But does it glow? It should glow Of course it glows, the shaders I used were very sensible to glow effect which meant that they require insane amount of precision and timing in setting them up. In-game it should display correctly :) Link to comment Share on other sites More sharing options...
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