ThePredicament Posted September 11, 2014 Share Posted September 11, 2014 Post U14.6 there seems to have a change to Soma's behavior during reload. Pre U14.6 whenever someones cancelled a reload about 50% of the circular progression bar (melee, landing, using skills, etc), the player would have a fresh magazine of 100 rounds ready to go. Now, the bar needs to be at around 66% to 75% instead, which either means the reload speed was quickened a bit or the actual effective cancellation time has been nerfed a bit. Definitely need to test this out with others who know their Somas like the back of their hands.Slight buff, slight nerf, or UI change? Link to comment Share on other sites More sharing options...
LoneTonberry Posted September 11, 2014 Share Posted September 11, 2014 In my experience I've always had to wait about that long on the bar in order to cancel the reload animation and still reload the gun. That said I rarely if ever use the radial indicator as a guide but rather I wait until the ammo count changes to cancel the animation. That just works better for me Link to comment Share on other sites More sharing options...
msterforks Posted September 11, 2014 Share Posted September 11, 2014 It has always been around 75% for me. Keep in mind that we're talking about fractions of a second, and that it does take time for your brain to register the flag to reload, then tell your fingers to push the button. A lot of it became instinct to many players by developing an internal timer ticking every time they reload. It cuts out the visual flag that the brain originally wanted. Link to comment Share on other sites More sharing options...
ThePredicament Posted September 11, 2014 Author Share Posted September 11, 2014 I've learned to reload cancel it until it was muscle memory after hitting R. Was playing a bunch of the alerts today and it just felt off while reloading. Have any of you guys tried "feeling" for it? Link to comment Share on other sites More sharing options...
Mesyra Posted September 11, 2014 Share Posted September 11, 2014 I'll grab my soma and see how it feels. Time to dust it off. Anyone got some Rimington oil? Link to comment Share on other sites More sharing options...
RexRgisIocus Posted September 11, 2014 Share Posted September 11, 2014 It used to be at 50% now its at 75%. It doesn't matter cause its still faster than the intended reload speed. Link to comment Share on other sites More sharing options...
dadaddadada Posted September 11, 2014 Share Posted September 11, 2014 Agreed. It was right after midpoint now its at 65-70%. Tweaked slighty, nothing to worry about tho. Link to comment Share on other sites More sharing options...
ThePredicament Posted September 11, 2014 Author Share Posted September 11, 2014 The point of making this thread was to see if any of the other weapons were "tweaked" in that way. And it might not seem like a big deal but a 1.5s reload to a 2.0-2.5 reload is quite a big change overall. Link to comment Share on other sites More sharing options...
RexRgisIocus Posted September 11, 2014 Share Posted September 11, 2014 Soma is supposed to reload during 3 seconds iirc. Be glad you can still interrupt it early even if its not at half now. Link to comment Share on other sites More sharing options...
ThePredicament Posted September 11, 2014 Author Share Posted September 11, 2014 It's not supposed to do anything if there's an active reload, which actually takes skill to properly pull off. Like I said dude, this is about weapons getting stealth changed, this wasn't in the patch notes. Link to comment Share on other sites More sharing options...
RealPandemonium Posted September 12, 2014 Share Posted September 12, 2014 https://forums.warframe.com/index.php?/topic/306075-reload-mechanics-revamp/?p=3479615 JohnnyBoomstick seems to have been alerted to some of the weird reload mechanics in that thread and acted upon them. It would be nice if the resulting changes were reported in the patch notes, though. Link to comment Share on other sites More sharing options...
CaptainJohnson Posted September 12, 2014 Share Posted September 12, 2014 https://forums.warframe.com/index.php?/topic/306075-reload-mechanics-revamp/?p=3479615 JohnnyBoomstick seems to have been alerted to some of the weird reload mechanics in that thread and acted upon them. It would be nice if the resulting changes were reported in the patch notes, though. These things slip through the cracks sometimes, but I suspect you're right about that. Thanks for digging up the thread. Link to comment Share on other sites More sharing options...
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