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If You Plan To Make The Gatecrash Mission A New Mode, Please Consider Adding In More Portals.


Sasquatchias
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So one thing I'm a bit disappointed by is how in every "level" of the mission (not sure how Challenge works or is changed up a bit) is how...easy, it is to camp the portal/gate. Enemies literally cannot step through without either being gunned down or made helpless by something like Vauban's Vortex or Bastille.

 

It also feels odd that the room has so many archways and in general is fairly large if there is only one big portal, archways which could be made into smaller "One-man" portals that spawn enemies at a faster rate but only one at a time. 

 

This would solve the camping issues and keep pressure on the players.

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I understand the idea, and I was a bit disappointed too at how, especially as I went towards 15/15, we were reliant on someone being there to push back the Grineer from coming through because of lowered frame stats and survivability as a tactic. Ideally, there'd be a better spawning mechanism for that room.

 

But what's to stop people from laying down multiple Bastilles/Snow Globes/whatever in front of them given your suggestion?

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