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Ability Mods Confirmed For Removal From The Drop Tables In U15


Brimir
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What if they removed abilities and made utility mods have the = polarity? 

Only way I see that happening is if they recategorized those as = polarities so they wouldn't have to get rid of it. Then again they did say the symbols the polarities have pertain to ancient Tenno sects/factions or w/e (don't really recall exactly what they said) So they could keep = polarities and just re-purpose what kind of mods they represent.

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Your saying the DE is removing 100+ mods from the droptable??? HERESY

 

FALSE PROPHET

 

THE DE WOULD NEVER MAKE RNG BETTER!

 

I like how the devs at first really did not care about what Sheldon said, then Steve made him resay it.

Edited by Adaptor-Face
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I don't like it. Ok, you can use cores to level up your mods, but how many times the tons of Slash Dashes and Tail Winds help me fusing it? I leveled up my Narrow Minded from 9 to 10 with just ability duplicates (tons of, tons of). Let's make Fusion Cores be more frequents at least.

If they aren't in the drop table, other mods will just drop instead of an ability mod.

It's not like they're leaving enemies with 0 mods in their drop table.

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If they aren't in the drop table, other mods will just drop instead of an ability mod.

It's not like they're leaving enemies with 0 mods in their drop table.

 

Yup. I foresee a large increase in Fusion Cores, for example.

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Nothing wrong with cores if you ask me.

 

Didn't mean to imply it was a bad thing. When they remove the ability mods, other drops such as Fusion Cores are going to drop more.

 

To quote Martha Stewart - it is a good thing.

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