Sylencer1982 Posted October 6, 2014 Share Posted October 6, 2014 We're all hearing about the "lone Tenno operator" rooting around and snagging gear for us.But why can't *we* be that "lone Tenno operator?" It's not as if the game doesn't have solo-only missions already.It'd probably fall under an "alert" mission, with a similar "life support percentage" shown, but not directly controllable on our end. It could either be random or pulled from data on an existing support mission.(It'd also motivate people to extend survival missions longer, as they wouldn't want to get stuck with the "lone Tenno" mission with the short timer...) Link to comment Share on other sites More sharing options...
TDS0Spoderman Posted October 6, 2014 Share Posted October 6, 2014 I would love to run in small tunnels/Air vents,Inside walls, trying to snatch important stuff as the other part of the operative works as distraction but it sounds hard to implemet Link to comment Share on other sites More sharing options...
BenzinNinJa Posted October 6, 2014 Share Posted October 6, 2014 This would be fun, but the Lone Tenno shouldn't be equipped with lethal weapons, and getting spotted should have grave consequences, otherwise people could just go Rhino P + Boltor P all over the place. Go in as Lone Tenno, have only non-lethal weapons.I think that it would also need drastic improvements to stealth and sneaking. But all in all I like the idea. Link to comment Share on other sites More sharing options...
Sync527 Posted October 6, 2014 Share Posted October 6, 2014 (edited) It's a very nice idea... but I'm confused in regards to how it would work if it was actually implemented... Per mission, a squad can only hold up to four people... Correct me if I'm wrong, if a player were to participate as the "lone tenno", wouldn't that mean there would only be a maximum of three players doing the distraction??? Also, wouldn't the mission fail if the "lone tenno" player were to die? Edited October 6, 2014 by Sync527 Link to comment Share on other sites More sharing options...
Xeo_Nespydonum Posted October 7, 2014 Share Posted October 7, 2014 It's a very nice idea... but I'm confused in regards to how it would work if it was actually implemented... Per mission, a squad can only hold up to four people... Correct me if I'm wrong, if a player were to participate as the "lone tenno", wouldn't that mean there would only be a maximum of three players doing the distraction??? Also, wouldn't the mission fail if the "lone tenno" player were to die? There have been glitches where more than 4 tenno appear in a mission- dojos can also hold more than 4 tenno if I'm not mistaken. not like you couldn't break the rule of 4. Link to comment Share on other sites More sharing options...
Lost_Cartographer Posted October 7, 2014 Share Posted October 7, 2014 (edited) It would have to be a stealth op. Alternatively, you could equip thief's wit and master thief, and then hit every single locker and container between the starting point and extraction. See how fast you clear the map. The fact the dude takes 5 minutes to find anything on Jupiter is inexcusable though. The entire tile set is made nothing but lockers. Edited October 7, 2014 by Littleman88 Link to comment Share on other sites More sharing options...
BenzinNinJa Posted October 7, 2014 Share Posted October 7, 2014 ...The fact the dude takes 5 minutes to find anything on Jupiter is inexcusable though. The entire tile set is made nothing but lockers. That is actually a good point. Running around as a player, who is probably used to the fast action pased gameplay of regular WF missions, and then having to wait/work for 5 minutes before something looty drops wouldn't fly very well with the rest of the game. If DE makes anything remotely like this, they really need to plan it out and think it thoroughly through. Link to comment Share on other sites More sharing options...
Otenko Posted October 7, 2014 Share Posted October 7, 2014 I feel like it would be a mix of the old Raid mission in addition to the cache hunting from Gate Crash. I'm all for something like this to be honest. I loved looking for the caches. Link to comment Share on other sites More sharing options...
SlyStrike5 Posted October 10, 2014 Share Posted October 10, 2014 The major problem I could foresee is that Warframe is designed and developed with a co-op focus. Still, I wouldn't be posting if I didn't think this idea would be pretty awesome (on paper, at least). Link to comment Share on other sites More sharing options...
OffensiveName5 Posted October 15, 2014 Share Posted October 15, 2014 Gonna bump this cause I want to see more conversation, but don't have anything to contribute at this point. Link to comment Share on other sites More sharing options...
Sylencer1982 Posted November 8, 2014 Author Share Posted November 8, 2014 Thanks! Link to comment Share on other sites More sharing options...
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