MeduSalem Posted October 28, 2014 Share Posted October 28, 2014 (edited) So I pretty much believe that actually NO thought went into archwing balancing with the different Warframes at all. You know why? Because the stats of Warframes and the Warframe defense mods get carried over to the Archwing while the roles of the Warframes do not. For example using Redirection/Vitality/Vigor and Steel Fiber on your Warframe you get an Odonata with: A Frost or Rhino Prime with nearly 1000 HP, 1500 Shields and about 500 amor, while Rhino Prime being the second fastest Warframe around, only losing to Loki. Using Ember/Nyx/Banshee (...) you get nearly 1000 HP, 1000 Shields, no armor at all (It's negligible) and you are much slower. When doing the math about the armor and stuff you will find out that thanks to the high armor value of Frost/Rhino they are probably capable of taking at least TWICE the damage as an maxed out Ember/Nyx/Banshee could take. Valkyr would be able to withstand even more than Rhino if you are willing to invest extra time in picking up health orbs all the time if they are even summing up enough at all. It's a no-brainer that whatever thought-process went into this did not consider any balancing between frames and the available mods at all. Not even in the slightiest. There's exactly no trade-off going with Rhino Prime for example but if you are going with an Ember, Nyx or Banshee you are basically handicapping yourself to only half the durability and to top it off you are being slower than Rhino Prime too. The differences for the lesser power of Rhino can easily made up by taking flow with you. This is one of the reasons why either the Devs should have considered carrying over 1 or 2 of the Warframe Abilities (with space magic modifications of course) so that each frame remains his role as damage dealer, crowd control frame, tank, whatever.... Which would be in the theme of Warframe in general because the game is called Warframe and NOT Archwing. - OR - Not making ANY of the Archwing stats dependent on the underlying frames at all. TL;DR: This mixture of the defense capabilities carying over while the other roles of Warframes do not is just plain bullsh*t to quote Steve. Edited October 28, 2014 by MeduSalem Link to comment Share on other sites More sharing options...
R34LM Posted October 28, 2014 Share Posted October 28, 2014 (edited) Here's the thing: certain warframes are not able to keep up with the game because the game as a whole sinking into another horde mode game. Not all frames are built to deal with that and only few are, which really throws variety out the door. So, my guess is that, as long as the game is focused around horde mode, certain frames are never going to get love and will be left behind. Edited October 28, 2014 by R34LM Link to comment Share on other sites More sharing options...
TheOnlyWarBear Posted October 28, 2014 Share Posted October 28, 2014 Rage Link to comment Share on other sites More sharing options...
Prany Posted October 28, 2014 Share Posted October 28, 2014 How about archwings get one or even two extra powers depending on frame. Say speed with Volt and null star with Nova etc. Link to comment Share on other sites More sharing options...
MeduSalem Posted October 28, 2014 Author Share Posted October 28, 2014 How about archwings get one or even two extra powers depending on frame. Say speed with Volt and null star with Nova etc. I could live with that. ^^ Link to comment Share on other sites More sharing options...
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