(XBOX)ExtroKold Posted November 22, 2014 Share Posted November 22, 2014 Today the dojo is underutilized, it's where players go to trade and grab a few research blueprints, get an occasional duel in then spend a majority of their time in their ship and in missions. Here are some requests on how to make the dojo more alive. Arsenal Access Either through a new dojo room "Arsenal" or using existing Barracks; if you need to change out a weapon or warframe for a duel we shouldn't have to disconnect, connect to ship, change, go to dojo, and wait to load again. Foundry, Codex, Market, Modding stations Similar to the trading post & vault, having decorations that can be placed to access these ship features would be nice to have. Region and recruiting chat Today if you want to recruit for your clan you have to sit lonely on your ship going through chat channels, since we already have trading chat, having region and recruiting channels wouldn't seem to be that far off. This would allow us to invite perspective recruits into the dojo so they can see their future home base. Squad Headquarters Having a military like room with Navigation system access would be great. Access to planets could show currently progress or alternatively allowing the clan to use their extra navigation segments / nav coordinates to unlock HQ access to planets and nodes. This room could be a great launching point for clans to squad up. Auction house List things to sell / giveaway to other visitors of the dojo. Creating or buying from a listing can use from # of trades. Shooting range & target practice Would allow players to try out new weapons and test damage output. Allow clans to pay plat for server hosting Many clans would be happy to spend good plat to have a dedicated host for the dojo that would prevent disconnects. Having an option to connect directly to the dojo after missions would make it the clan operations hub between matches. Link to comment Share on other sites More sharing options...
VermilionBoulder Posted November 22, 2014 Share Posted November 22, 2014 +1, OPTBH, these things are so obvious I'm not even sure why the devs haven't implemented them already.(Side note: Is the recruitment part possible? Don't you need a clan key to be able to access the dojo even by an invitation?) Link to comment Share on other sites More sharing options...
RSITH Posted November 22, 2014 Share Posted November 22, 2014 Lol I love it XD Link to comment Share on other sites More sharing options...
Sziklamester Posted November 22, 2014 Share Posted November 22, 2014 The dojo also needs npc characters to make more "living". Those ideas are very good I am agree with all. Also the dedicated server thing is always in the sheldue but still not happend anything. I am also willing to pay plat or money for good/stable host for my dojo because I want to play without dc-s. Link to comment Share on other sites More sharing options...
SwiftPotato12 Posted November 22, 2014 Share Posted November 22, 2014 We need most if not all of these. +1 Link to comment Share on other sites More sharing options...
Raithon07 Posted November 22, 2014 Share Posted November 22, 2014 Definatly needed on all points. not sure how some of them would be implimented by DE tho. the payable servers could get anoying real fast... Link to comment Share on other sites More sharing options...
Briareos Posted November 22, 2014 Share Posted November 22, 2014 I think the "recruiting room" thing is going to be a feature of the player hubs coming in U15.5. I recall them talking on one of the devstreams about how you'll be able to have some kind of clan presence in player hubs. Link to comment Share on other sites More sharing options...
Raniu Posted November 22, 2014 Share Posted November 22, 2014 EVERYTHING was mentioned in tons of existing threads, still +1 for bump of the idea. No idea how they're handling the incoming community hubs hosting, but I would be really surprised if it depended on one random player that can leave anytime. Whatever the solution is (and there surely is) they could use it to stabilize the dojo session. Link to comment Share on other sites More sharing options...
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