(PSN)CallMeBeach Posted December 15, 2014 Share Posted December 15, 2014 So I put a maxed Shotgun Spaz on it and the beams don't go together any faster so is it reccomended to not have fire rate mods on phage anymore? Or am I just stupid and can't tell if they are or not? Link to comment Share on other sites More sharing options...
R34LM Posted December 15, 2014 Share Posted December 15, 2014 (edited) Fire rate does not change the rate that the beams go together. Mods that increase and decrease spread don't help either. The time at which the beams move together is a set, unchangeable rate. However, mods that decrease spread would bring the beams closer at the initial start up, so you have a more focused cone to begin with. Edited December 15, 2014 by R34LM Link to comment Share on other sites More sharing options...
taiiat Posted December 15, 2014 Share Posted December 15, 2014 RoF Mods don't affect the Beam focusing or anything like that at all. however, a RoF Mod is a decent idea considering Phage can already fire for days without Reloading, so a RoF Mod will help get some more Damage out. on the upside, Vicious Spread effectively has no downside for Phage. while i don't really approve of Weapons (or anything for that matter) being 'immune' to parts of Mods, as it stands, it's free Damage. Link to comment Share on other sites More sharing options...
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(PSN)CallMeBeach
So I put a maxed Shotgun Spaz on it and the beams don't go together any faster so is it reccomended to not have fire rate mods on phage anymore? Or am I just stupid and can't tell if they are or not?
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