Dio_Brando Posted December 23, 2014 Share Posted December 23, 2014 Right now the hit squads are just a annoyance. Allow killing the hit squads give you some bonus for their opposing faction. So kill a perin squad, you get steel meridian creed. etc etc. whether that's by dropping steel meridian medallions. thats up for debate. Link to comment Share on other sites More sharing options...
[DE]Saske Posted December 23, 2014 Share Posted December 23, 2014 This is actually on the table at this moment, lets see what the future brings. Link to comment Share on other sites More sharing options...
Celestics Posted December 23, 2014 Share Posted December 23, 2014 I think they're fine for now. I like how they want to try to get revenge on you :P What I'd like to see are squads from your favored syndicates coming in to defend you when you get attacked by others... That would make things a bit more interactive. :) Link to comment Share on other sites More sharing options...
Ailith Posted December 23, 2014 Share Posted December 23, 2014 (edited) What'd be really nice is if we earned points towards a free rank up from a negative standing after killing a death squad (x number of death squad kills = 1 rank up, reputation still needs to be earned to get to the rank up tier though). I ain't made of blue potatoes! Edited December 23, 2014 by Ailith Link to comment Share on other sites More sharing options...
taiiat Posted December 23, 2014 Share Posted December 23, 2014 would certainly be nice to get points for Syndicates that don't like the Syndicate that sent that Death Squad. would give a little more purpose to them. but i still think they're too common. probably 60-70% of my Missions where a Syndicate comes after someone. seems too often. Link to comment Share on other sites More sharing options...
Dio_Brando Posted December 23, 2014 Author Share Posted December 23, 2014 overcoming a enemy should reap a reward, this is just basic logic here. Link to comment Share on other sites More sharing options...
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