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Could Low Gravity Be More Than Just A Mutator?


Innocent_Flower
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Fighting in low gravity should be a lot more than just "fall slowly". Couldn't we have an actual system of awesomeness to be low gravity (and maybe swiming, since we're getting that at some point apparently?)

 

 

1: Players can slowly move around like they're in archwing, without an archwing (using tenno powers as propulsion) You're nowhere near as fast, but you're also in a smaller place (likely a ship interior)  

 

2: players can stick to any surface (with crouch), and can jump of the surface in the direction of where the player aims. Common ground enemies (crewmen, lancers) do this. 

 

3: the mode accomadates for Low/No gravity (slight change, you're either not dragged down at all or you are if you're not using force to keep you up. And yes/no atmosphere (player slows down as they move through the air/player doesn't) 

 

Those mechanics alone would be awesome. Other aditional things like how warframe powers change in low/zero gravity, or warframe passives for low gravity could come later. 

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Sir, you seem to have the terms "low gravity" and "zero gravity" confused, though they're distinctly different.

 

Not to say this wouldn't be possible, but actually implementing it would be... quite difficult. Maybe DE can handle it.

Edited by Kestral9999
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Low gravity definitely needs to occur outside of nightmare mode, unlike ice or fire hazards it's actually a fun random occurrence. Zero-G would be nice to see too, albeit it would probably take them much longer to implement that. I imagine Zero-G will be a thing once they get around to implementing missions that hybridize ground-based and Archwing movement (which I'm really longing to see, hope we don't have to wait too long for those).

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