-Vane- Posted January 2, 2015 Share Posted January 2, 2015 Armor 2.0. is coming, fear not! Link to comment Share on other sites More sharing options...
Quizel Posted January 2, 2015 Share Posted January 2, 2015 (edited) They simply need to stop enemies from gaining armor after a certain level. Its "endless". How do you justify still being able to fight level 300 enemies, when it's 10x max player level? Well being that x4 cp negates it anyway... kinda stupid if you ask me forcing players to just except that they should use that aura. hp/shield scaling is enough isn't it >.>. Puncture dmg is mitigated by 90% against a lvl 100 corrupted Heavy Gunner along with most other elemental/ISP dmg types hovering around 94 to 98% dmg reduction. Even Corrosive dmg type is sitting at 78% reduction. At lvl 300 most dmg types is 99% or more and corrosive is now also nearly worthless with 96% dmg being mitigated. Just seems a bit extreme and not necessary. Bottom line is I don't see how having this mechanic get so crazy make the game funner. Edited January 2, 2015 by Quizel Link to comment Share on other sites More sharing options...
notHunky Posted January 3, 2015 Share Posted January 3, 2015 Honestly as mentioned many times before, all that needs to be done is to put a cap on the maximum amount of armor the enemy can have after a certain level. Bombard and heavy gunner armor gets stupidly high. Link to comment Share on other sites More sharing options...
-SLX-J3tAc3 Posted January 3, 2015 Share Posted January 3, 2015 Armor scaling is broken. Is always has been. Armor is the only enemy stat that should never scale with level. And ours is just as broken. Link to comment Share on other sites More sharing options...
RealPandemonium Posted January 3, 2015 Share Posted January 3, 2015 Grineer armor shouldn't scale. Exponential HP scaling makes no sense, and Grineer are already the most dangerous faction in terms of burst damage anyway. Also, where OP mentions 25% bonus/penalties, it's actually 15% for each value (not sure if someone pointed this out yet.) Link to comment Share on other sites More sharing options...
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