Enfo Posted January 24, 2015 Share Posted January 24, 2015 There are several weapons out there with some pretty poor weapon trail animations. These get pretty annoying to look at compared to others when using said weapons a lot. I thought making a thread showcasing these to get a potential fix to these so that they look more smooth in the future. I'll start off wit this, the ceramic dagger. As you can see, it's pretty much just a straight line tossed onto it, with a terrible trail animation compared to some of the newer ones. If anyone else has other animations to submit before i go find some other ones to post, feel free to do so. Link to comment Share on other sites More sharing options...
Drunken_Child Posted January 24, 2015 Share Posted January 24, 2015 AWWWW, that kubrow is sooo cute. Wait what was the thread about, completely ignored everything else. Link to comment Share on other sites More sharing options...
_-Malicious-Melodi-_ Posted January 24, 2015 Share Posted January 24, 2015 the process of accurately attaching a particle train to every inch of the blade side of a curved weapon is incredibly tedious and time consuming, as well as uses up a lot of processing power. The way it is now gives us a nice light trail and a good FPS rate. Link to comment Share on other sites More sharing options...
Enfo Posted January 24, 2015 Author Share Posted January 24, 2015 the process of accurately attaching a particle train to every inch of the blade side of a curved weapon is incredibly tedious and time consuming, as well as uses up a lot of processing power. The way it is now gives us a nice light trail and a good FPS rate. It has been done with a lot of weapons, and it's not as bad as you make it to be. Look at the Dakra Prime for example. Link to comment Share on other sites More sharing options...
_-Malicious-Melodi-_ Posted January 24, 2015 Share Posted January 24, 2015 It has been done with a lot of weapons, and it's not as bad as you make it to be. Look at the Dakra Prime for example. The Dakra prime is a very straight weapon, where as the Fang prime or Glaive has many curves. The effect is based on the Length of the blade from furthest point down the center to the middle of the hilt. Link to comment Share on other sites More sharing options...
[DE]Jeremy Posted January 26, 2015 Share Posted January 26, 2015 You're right, that trail was off...I've touched it up for ya. Link to comment Share on other sites More sharing options...
jmulet4297 Posted January 26, 2015 Share Posted January 26, 2015 AWWWW, that kubrow is sooo cute. Wait what was the thread about, completely ignored everything else. lol Link to comment Share on other sites More sharing options...
DaedricToast666 Posted January 26, 2015 Share Posted January 26, 2015 (edited) I really love my Dual Heat swords i just wish they didn't have bad animations. Please DE Please fix them, actually you know what would make it feel better? Making them Both Dual Swords. Edited January 26, 2015 by DaedricToast666 Link to comment Share on other sites More sharing options...
Zeromanicus Posted January 26, 2015 Share Posted January 26, 2015 DE should look into making them some sort of energy flame effect, that trails a bit more naturally. Link to comment Share on other sites More sharing options...
DaedricToast666 Posted January 26, 2015 Share Posted January 26, 2015 DE should look into making them some sort of energy flame effect, that trails a bit more naturally. I would love that so much. Link to comment Share on other sites More sharing options...
Zeromanicus Posted January 26, 2015 Share Posted January 26, 2015 (edited) Like embers head, or the pyra sugatra etc. Similiar but different. Edited January 26, 2015 by Zeromanicus Link to comment Share on other sites More sharing options...
[DE]Danielle Posted February 6, 2015 Share Posted February 6, 2015 Locking. Fixed in Update 15.13 Link to comment Share on other sites More sharing options...
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