goggles2 Posted February 9, 2015 Share Posted February 9, 2015 so apparently survival enemy spawns were changed from spawning in semi wave groups to a steady stream just played and a few survivals and so far this seems much worse yes enemies are almost constant but its a trickle of enemies instead of the stream it should be also LS seems to hardly ever drop now anyone else feel like this is worse? Link to comment Share on other sites More sharing options...
Omega224 Posted February 9, 2015 Share Posted February 9, 2015 I wouldn't say its worse than the old system its just not any better nekros is still mostly needed for a decent survival run unless your running a well coordinated team especially if its a 4 man squad since more players screws with spawning if they run around Link to comment Share on other sites More sharing options...
Burns2PvP Posted February 9, 2015 Share Posted February 9, 2015 Nope. Its worse for us but in more realistic terms, its better. "Okay, Heres the plan. The enemy has explosives and Machine Guns.. We are going to rush as a group, ready? 1.. 2.. 3.. CHERRG!" vs "They have explosives. We are going to seperate and charge. Everyone for themselves, Ready? Okay, let us haul a** and storm them. Good luck boys, see you on the flip side". Which is more reasonable ? Link to comment Share on other sites More sharing options...
Husla Posted February 9, 2015 Share Posted February 9, 2015 Survival change wasn't needed. What they should've done was more enemies but slightly lower the chance of LS drops but keep the same rate it goes down by. At this current time, LS percentage goes down too quickly compared to how much LS drops you get. It's like they don't want you to get to high levels anymore.. Link to comment Share on other sites More sharing options...
DoomsDayDan Posted February 9, 2015 Share Posted February 9, 2015 Survival change wasn't needed. What they should've done was more enemies but slightly lower the chance of LS drops but keep the same rate it goes down by. At this current time, LS percentage goes down too quickly compared to how much LS drops you get. It's like they don't want you to get to high levels anymore.. With the recent drop table changes, it seems like they don't Link to comment Share on other sites More sharing options...
JakeRobber Posted February 9, 2015 Share Posted February 9, 2015 If I have to have a Nekros to get to 80 minutes, I will not be happy. I've been reluctant to run T4S since the addition of orokin cells, and now I'm even more afraid to try it out. Link to comment Share on other sites More sharing options...
Jylon Posted February 9, 2015 Share Posted February 9, 2015 i am not sure why people have life support issues in survival. i play solo and by 15-20 minutes the maximum lotus-provided life support canister limit is usually reached. it isn't until enemy level 4x and up that i have to be careful enough to not get hit and wind up being more evasive that the drain versus gain tends to require me to uncap them more often. but i liked the groups of enemies more than the steady stream of appearances, even on exterminates or such, since it can be fun to kill so many within a second or two with punchthrough-guns Link to comment Share on other sites More sharing options...
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