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Life Strike Not Giving Adjusted Health Return To Finishers/counterattacks


(PSN)theelix
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In a recent game using the Dual Zorens on Apollodorus, I noticed that Life Strike was not giving the correct health return for my attacks. 

I had gotten a counter attack damage of 6970 on a level 4 butcher. My health at that point was 164. After the end of the animation, my new health value was 175. This occasion was not isolated, as I continued to perform parries around the map before dying as my health was not increasing as the correct rate. 

 

I did lose energy and I did have enough energy to complete adjusted cost of channeling, in addition to the cost of the parries. 

 

I was not hosting that game. 

 

Armor does not come in to factor when using Finishers; armor is ignored. 

 

I'm assuming this is not a bug as much as oversight seeing as few people use the counter attack manuever, hence why I have not put this in the "Beta Bugs" section.

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Same thing happens to me when using Obex.

I will try to include a video of it...

Edit*: I also noticed we are both on PS4. I will double-check update red text updates between PS4 and current PC build.

Edit 2*: Update 15.12.2

- Fixed clients not receiving the proper amount of health from Life Strike as per: https://forums.warfr...ost-situations/

Looks like we will be awaiting the next build for the issue to be fixed.

Edited by (PS4)MrNishi
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