Brimir Posted March 26, 2015 Share Posted March 26, 2015 See title. I really want them both to not suck, but yeah... Gotta keep it real... Link to comment Share on other sites More sharing options...
bl4ckhunter Posted March 26, 2015 Share Posted March 26, 2015 (edited) dunno bout little whatchacalled-kohm but the kohm is far from suckig, it's the second best shotgun (phage 4ever) just stick a maxed mutation and speed trigger on it and you're rolling Edited March 26, 2015 by bl4ckhunter Link to comment Share on other sites More sharing options...
Brimir Posted March 26, 2015 Author Share Posted March 26, 2015 The problem is though that when you do, that's essentially two damage mod slots sacrificed just to make up for the shortcommings of the weapon. I don't really like doing that. It feels.. wrong. Link to comment Share on other sites More sharing options...
OvAeons Posted March 26, 2015 Share Posted March 26, 2015 Kohm is still a solid shotty but the mechanics are what made is amazing before imo. 90% less fun to use, ruined due to console hardware. Link to comment Share on other sites More sharing options...
Mrevasivepants Posted March 26, 2015 Share Posted March 26, 2015 the kohmak is even worse, sure it shoots more projectiles but the damage is close to negative, hell, if it was any lower, it would heal the enemies! Link to comment Share on other sites More sharing options...
BluelitHalo Posted March 26, 2015 Share Posted March 26, 2015 (edited) People overreact about the Kohm changes. It's still a fine weapon, about as good version of the Kohm with its first buff (the one that fired at base 5 rounds per second, 9.5 with Shotgun Spazz). Just slap on a maxed Ammo Mutation and you're set.As for the Kohmak, I haven't 6-forma'd the thing yet to bring it to its fullest potential in terms of damage, but so far it's been pretty reliable for clearing Infested, and has a better ammo economy than the Kohm (given Ammo Mutation, of course). Warframe Builder says it can go up to 30k DPS theoretical, which, despite the high spread of the thing, is still pretty good considering innate punchthrough. The problem is though that when you do, that's essentially two damage mod slots sacrificed just to make up for the shortcommings of the weapon. I don't really like doing that. It feels.. wrong. Trust me, you'll have plenty of damage output. You can even check Warframe Builder for theoretical damage output. Just note that what's display is the damage per pellet, and that it hasn't been updated to account for the recent Kohm changes yet (so whatever build you see, just multiply its DPS values by 1.33 and you have approximately the damage output of the new Kohm).In reality your damage is probably gonna be about a third of what the statistics say, but even that is still neat considering the numbers. Edited March 26, 2015 by Sonitorum Link to comment Share on other sites More sharing options...
OvAeons Posted March 26, 2015 Share Posted March 26, 2015 the kohmak is even worse, sure it shoots more projectiles but the damage is close to negative, hell, if it was any lower, it would heal the enemies! only way i would ever pay attention to the minikohmmer is if old mechanics came back(seems unlikely) otherwise max n ditch, sadly. Link to comment Share on other sites More sharing options...
OvAeons Posted March 26, 2015 Share Posted March 26, 2015 (edited) People overreact about the Kohm changes. It's still a fine weapon, about as good version of the Kohm with its first buff (the one that fired at base 5 rounds per second). Just slap on a maxed Ammo Mutation and you're set. As for the Kohmak, I haven't 6-forma'd the thing yet to bring it to its fullest potential in terms of damage, but so far it's been pretty reliable for clearing Infested, and has a better ammo economy than the Kohm (given Ammo Mutation, of course). Warframe Builder says it can go up to 30k DPS theoretical, which, despite the high spread of the thing, is still pretty good considering innate punchthrough. 30k dps at point blank and if EVERY pellet hits a single target. number are just numbers Edited March 26, 2015 by OvAeons Link to comment Share on other sites More sharing options...
direcyphre Posted March 26, 2015 Share Posted March 26, 2015 I have enjoyed my time with the Kohmak, moreso than the original Kohm of course. It is a weapon between a shotgun and an automatic secondary in the grand scheme of things. So far, one of the more enjoyable pistol shotguns to date (obviously besides the brakk). Made short work of the hordes of infested I gunned down. Link to comment Share on other sites More sharing options...
LazyKnight Posted March 26, 2015 Share Posted March 26, 2015 (edited) Kohmak is junk tier for a simple reason. If you use it as tap-fire weapon to conserve ammo your going to be missing out on its ramp-up damage. It has to fired at max spool up for it to be a good weapon, but It will burn more ammo than you can possible get back. Edited March 26, 2015 by LazyKnight Link to comment Share on other sites More sharing options...
BluelitHalo Posted March 26, 2015 Share Posted March 26, 2015 30k dps at point blank and if EVERY pellet hits a single target. number are just numbers Which is still viable since you can spread out those numbers onto multiple targets thanks to innate punchthrough. Doesnt the Brakk have similar numbers? Link to comment Share on other sites More sharing options...
Brimir Posted March 26, 2015 Author Share Posted March 26, 2015 But how does it compare to the Boar Prime, which is essentially the same thing? Link to comment Share on other sites More sharing options...
LazyKnight Posted March 26, 2015 Share Posted March 26, 2015 (edited) But how does it compare to the Boar Prime, which is essentially the same thing? Kohm starts of slow and has staying power were Boar Prime can burst its ammo out quickly. Kohm is not a bad weapon at all it just is not burst orient like Boar prime. Kohmak just has a problem with its magazine size and total ammo being too low. Kohm does not suffer this problem and it can go to higher NPC's level than Synoid can. Edited March 26, 2015 by LazyKnight Link to comment Share on other sites More sharing options...
srlhama Posted March 26, 2015 Share Posted March 26, 2015 But how does it compare to the Boar Prime, which is essentially the same thing? That is the point, we already had the proc king Boar Prime, the Khom are now just another option now, they should make Khom a crit shotgun cause this is what we are missing on the shotgun "class". Link to comment Share on other sites More sharing options...
NoeleVeerod Posted March 26, 2015 Share Posted March 26, 2015 I've been running Kohm + Kohmak for the last days, been doing great wrecking stuff left and right. All I am missing is the physical projectiles thing, which made it much more enjoyable to spray. Link to comment Share on other sites More sharing options...
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Brimir
See title. I really want them both to not suck, but yeah... Gotta keep it real...
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