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Killing And Dying Way Too Fast


H3RRD0KT0R
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I'm not a PVP player (not in warframe at least), but I'm trying to give this mode a chance, but something has been a big turn off for me: how fast you can kill (or get killed), a few shots, a couple of melee strikes, one ability, that's all it takes to kill a player, if you get stunned then, you wont ever get a chance to recover, I wish we could stand a bit more damage, that would make the battles a lot more interesting.

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The TTK is average bordering on slow, not fast at all. :v I kinda like how the TTK is now and I would like to keep it this way and not go back to how it was at the beginning of PvP 2.0 (painfully slow TTK).

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The problem is DE went for large damage to offset mobility in small maps, when they should have done larger maps.

 

Dark sector maps were a good size for the most part. But these new PvP maps are just too small for a game that specialises in mobility.

Edited by (PS4)Pharen
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The TTK is average bordering on slow, not fast at all. :v I kinda like how the TTK is now and I would like to keep it this way and not go back to how it was at the beginning of PvP 2.0 (painfully slow TTK).

Clearly we need to bring back coptering into everyone with the Gram and 1 shotting

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I'm not a PVP player (not in warframe at least), but I'm trying to give this mode a chance, but something has been a big turn off for me: how fast you can kill (or get killed), a few shots, a couple of melee strikes, one ability, that's all it takes to kill a player, if you get stunned then, you wont ever get a chance to recover, I wish we could stand a bit more damage, that would make the battles a lot more interesting.

Youre right OP. Don't think your experience hinders your opinion.

It's as clear as you depicted it.

Edited by Burnthesteak87
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High TTK is simply needed else anyone good in parkour would hardly ever die and personally I like it this way.

I think you mean low TTK. High TTK means that people take longer to kill, there for making people who copter spam or have a good knowledge of parkour impossible to kill.

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I think you mean low TTK. High TTK means that people take longer to kill, there for making people who copter spam or have a good knowledge of parkour impossible to kill.

if ttk get any higher it will be impossible to kill tryhard ppl which pakour and copter away after a scratch. right now i barely can chase them around the map to take them down

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