Nuntium Posted May 19, 2013 Share Posted May 19, 2013 Well, I didn't see any Sentinel suggestion forums, and they are weapons, so I figured I would post this here, mods please move it if it is in the wrong place. On the to actual suggestion, give Sentinels some freedom of movement. It's weird how they hover in exactly the same position the entire game, no matter what you're doing. Now, I don't want them wandering all over the map as the Grineer/Corpus/Infected may lure them away with promises of candy, but if they just did a figure eight or other random pattern in a 4 or 5 meter radius, and moved to attack within that radius it would give them a bit more life. Link to comment Share on other sites More sharing options...
DAWGUNITALPHA Posted May 19, 2013 Share Posted May 19, 2013 Can I add a sentinel suggestion too? Maybe make wyrm not fire until you do. Not entirely passive, but not alerting entire rooms before you even know where the enemies are. Link to comment Share on other sites More sharing options...
Nuntium Posted May 20, 2013 Author Share Posted May 20, 2013 Can I add a sentinel suggestion too? Maybe make wyrm not fire until you do. Not entirely passive, but not alerting entire rooms before you even know where the enemies are. That would be nice, I think this new flight pattern would be especially helpful if they implemented a scavenger/support sentinel that could pick up drops and other support style things. Link to comment Share on other sites More sharing options...
ValhaHazred Posted May 20, 2013 Share Posted May 20, 2013 The devs said a bunch more sentinel abilities are coming. Lets hope these are some of them! Link to comment Share on other sites More sharing options...
Drasiel Posted May 20, 2013 Share Posted May 20, 2013 Giving them a bit more personality (that's not the word I really want to use but I can't come up with a better one) through a bit of movement would be nice. Link to comment Share on other sites More sharing options...
KuramaKitsune Posted May 20, 2013 Share Posted May 20, 2013 Giving them a bit more personality (that's not the word I really want to use but I can't come up with a better one) through a bit of movement would be nice. like if you have the stealth one, breaking the cloak or doing something expressly un stealthy he might make an angry vocalization or something or when it heals you or yea.. Link to comment Share on other sites More sharing options...
sewens Posted May 20, 2013 Share Posted May 20, 2013 (edited) I would like it if you could give them orders to move. something like the sentinel holding a door open while im in cover shooting whatevers on the other side. Edited May 20, 2013 by sewens Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now