(PSN)ZenPyramid Posted June 27, 2015 Share Posted June 27, 2015 (edited) ...it just occurred to me, there's no elevator music in WarFrame. Just a few seconds of 'The Girl From Ipanema' in the background, on those long Corpus elevator rides would be... amusing... And i'm sure the Grineer would have something a little less salubrious... Volgon poetry, perhaps? just putting it out there, apologies if it's the wrong section... :) Edited June 27, 2015 by (PS4)ZenPyramid Link to comment Share on other sites More sharing options...
(PSN)jeffreyjop Posted June 27, 2015 Share Posted June 27, 2015 awesome idea Link to comment Share on other sites More sharing options...
Drunkenbagel Posted June 27, 2015 Share Posted June 27, 2015 This is what a Corpus elevator would look like Let's test it out shall we? Link to comment Share on other sites More sharing options...
Thyriell Posted June 30, 2015 Share Posted June 30, 2015 It will be my favorite thing in WF if ever implemented. Perhaps in something like an event Link to comment Share on other sites More sharing options...
taiiat Posted June 30, 2015 Share Posted June 30, 2015 (edited) the age old 'Ship Announcer' giving News Reports and other things of the sort would be more interesting Story wise. some of the most interesting snippets in some games that do not have big flooshy Storytelling, has been from eavesdropping on idle chatter of NPC's; reading/seeing/hearing Events happening and unfolding in the Universe you're supposed to be in... Et Cetera. when things are presented in Universe like that, if executed well, is way better than any Cutscene IMO. you happen to start to hear something that sounds important, you come to a screeching halt("hang on, that sounds important"), and in a few moments you've learned something. Edited June 30, 2015 by taiiat Link to comment Share on other sites More sharing options...
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