Dat_Ash Posted May 23, 2013 Share Posted May 23, 2013 im playing as a super squishy vauban atm with no redirection and vitality mods just pure warframe skills like flow continuity reach focus streamline and regen shield so having a shade that can hide me and a chance to restore full shield instantly when it goes down helps a lot Link to comment Share on other sites More sharing options...
OoKeNnEtHoO Posted May 23, 2013 Share Posted May 23, 2013 Put in the right mods and they will be sooooo useful to you that you will never wanna take them off. If you use Shade, get that Ghost mod up to max and give him decent survivability mods. If you use Wyrm, make his rifle as good as your own and give him very high survivability mods(very important). Link to comment Share on other sites More sharing options...
cyrus106 Posted May 23, 2013 Share Posted May 23, 2013 My Shade has saved me a million and a half times. So what in the world are you talking about? Link to comment Share on other sites More sharing options...
Toom1275 Posted May 23, 2013 Share Posted May 23, 2013 With stacking as much redirection and steel fiber as I could on my Shade, I was able to bring him along while fighting Vay Hek to see how badly they messed up Iron Skin. The only reason I survived that fight was because my pet was durable enough to survive the fight and occasionally ghost me so my shields could recharge. Link to comment Share on other sites More sharing options...
DAWGUNITALPHA Posted May 23, 2013 Share Posted May 23, 2013 Know what I'd rather have than either of the current sentinels? One that picks up ammo, mods and orbs for you. Link to comment Share on other sites More sharing options...
EdgeKasim Posted May 23, 2013 Share Posted May 23, 2013 im a little supprised by some of the comments here, i have both sentinals, and i love them both, they each have their uses, shades cloaking is fantastic for support or getting through those lazer doors when somone rushes ahead and doesnt shoot the cameras, while wyrm really is a mobile turret that doesnt llow anything to get close, and his radial blast is fantastic if you level it and give him damage mods. many a time have i been irritated by how my wyrm kills the enemy im rushing towards to melee, and anything close to it, and no not on the lowe levels but in the mid range fo 20-30. Link to comment Share on other sites More sharing options...
Zyfe3rX Posted May 23, 2013 Share Posted May 23, 2013 If you think they are useless, JUST DONT USE IT ! There are a lot of people who likes and loves their Sentinels, including me. My Sentinel has saved me a 1000 times with the shield restore. Currently my sentinel can solo Mercury ! I just love my sentinel ! Link to comment Share on other sites More sharing options...
SexyTRex Posted May 23, 2013 Share Posted May 23, 2013 the deathcube approaches Link to comment Share on other sites More sharing options...
NotaCobra Posted May 23, 2013 Share Posted May 23, 2013 For solo play, any time enemies spend attacking them is time they're not attacking you. In any other situation, they're still granting you free shields, and with elemental damage and stun chance on their weapon, they can actually be quite disruptive. Link to comment Share on other sites More sharing options...
stacey69 Posted May 23, 2013 Share Posted May 23, 2013 (edited) I've tried out the sentinels, and frankly, they have all the durability of a soap bubble in a sandstorm. Enemies almost always seem to target them first, crowd dispersion doesn't work, or only goes off on latchers, Commanders seem to take some perverse glee in taking them out first. A crowd of enemies will almost always target them first all at once. I never know what the status of the sentinel's health, shields or power. They progress in rank VERY slow, thier weapons rank up faster than they do. Considering the blueprints are 100k creds, or 75 plat, you would think they'd be FAR more durable than they are. So... why have them? Impulse buy? Best item you will get in game. Saves your life constantly. Needs good mods before it becomes godly though. Mine has died like once since it was rank 30. Damn i even made a video of the little angel. I have much love for my little shade. You will to once its leveled and modded correctly. Edited May 23, 2013 by stacey69 Link to comment Share on other sites More sharing options...
Tulzscha Posted May 23, 2013 Share Posted May 23, 2013 My only complaint is that Crowd Dispersion is near-useless and Wyrm almost always chooses to use it when near security cameras and not when I'm swarmed by enemies lolwut. But otherwise both Wyrm and Shade are awesome. I have my Wyrm's weapon modded out with multishot, damage, fire rate, all elemental mods so lays down a constant stream of supportive fire for any faction. With a maxed out Warrior mod it's super aggressive, freezes anyone that comes close, stuns Corpus crewmen and ignites infested. Link to comment Share on other sites More sharing options...
RedFaceGeneral Posted May 23, 2013 Share Posted May 23, 2013 Because i have over credits and mats to spare. Link to comment Share on other sites More sharing options...
potatofamine Posted May 23, 2013 Share Posted May 23, 2013 (edited) Shade pwns, it makes it so you pretty much can't die unless you're trying to. You could afk for hours in an Infested level. High ranks in Redirection, Vitality, Fast Deflection, and Steel Fiber will mean you can pretty much run around with 1 HP if you wanted to, since nothing will shoot at you until your sentinel is dead. Your sentinel will be tankier than you are. Max Guardian means 800-900 shield is restored if someone does happen to be targetting you, which means it's basically doubling your shield capacity. A low rank of freeze, fire, and electrical damage mods on its weapon will slow/stun/stagger/whatever anything that comes near you. If you don't want to put a rank 0 electrical mod on your melee just to stun Corpus, the sentinel will take care of it for you instead. If you're a completionist or you want to be prepared for possible future weapons you might want, you can use the sentinel to hold onto those crappy crit chance/crit damage/stun mods as you rank them up. That way you don't have to worry about accidently selling them. Edited May 23, 2013 by potatofamine Link to comment Share on other sites More sharing options...
Ryanshow Posted May 23, 2013 Share Posted May 23, 2013 I've tried out the sentinels, and frankly, they have all the durability of a soap bubble in a sandstorm. Enemies almost always seem to target them first, crowd dispersion doesn't work, or only goes off on latchers, Commanders seem to take some perverse glee in taking them out first. A crowd of enemies will almost always target them first all at once. I never know what the status of the sentinel's health, shields or power. They progress in rank VERY slow, thier weapons rank up faster than they do. Considering the blueprints are 100k creds, or 75 plat, you would think they'd be FAR more durable than they are. So... why have them? Impulse buy? Sounds like you've only played with wyrm. Try shade and protip: Don't give it revenge. Don't let your sentinel shoot. It will not draw aggro if it doesn't shoot. Shade has never died on me, so I get free cloaking and guardian regen for missions. Link to comment Share on other sites More sharing options...
ironserenity Posted May 23, 2013 Share Posted May 23, 2013 Wyrm is very useful on any match, no matter what you're trying to do. Once he's fully ranked and such, running from things is so easy. Oh, hello there little charger, are you chasing me? Pewpewpew, eat some freeze/shock/fire/ap rounds and now you can crawl like a little baby. Mwahahaha. Don't even have to worry when running away from things. Act more childish please. I think what this person means is 3 damage for an "offensive" sentinel is pretty much useless. Link to comment Share on other sites More sharing options...
BenHoliday Posted May 23, 2013 Share Posted May 23, 2013 Damage doesn't matter if they (Wyrm) can slow nearby enemies and make it easier for you to kill them. Damage also doesn't matter if they (Shade) can render you invisible during long skill animations or reload times. But honestly, EVERY weapon and frame is pretty much crap at rank 0 without mods. Why would sentinels be any different? Link to comment Share on other sites More sharing options...
FriedAlbacore Posted May 23, 2013 Share Posted May 23, 2013 My wyrm is awesome, I just loaded up damage + mods on his rifle and he's a killer now :) Link to comment Share on other sites More sharing options...
Law_Abiding_Engineer Posted May 23, 2013 Share Posted May 23, 2013 And whats wrong with having them, period? Nothing harmed in having one, and as for leveling them up, just grind maps where you can keep them alive and add mods to them. Wyrm is the best IMO, but its anyones choice. But if you don't want to use one, then thats your call but don't get jealous when others have them and are able to stay alive longer. Link to comment Share on other sites More sharing options...
Qb3rt Posted May 23, 2013 Share Posted May 23, 2013 I once got stuck in a mission with locked doors and no lock down. I tried to trigger another lockdown somehow to fix it. At one point I tried to amass as many (Infested) mobs as I could in hopes that that would trigger something .... instead, my Sentinel kept killing every mob I was trying to train. Arguably they're too useful! Link to comment Share on other sites More sharing options...
Mir. Posted May 23, 2013 Share Posted May 23, 2013 My sentinel exists to cloak and restore my shields. Link to comment Share on other sites More sharing options...
Drakontis Posted May 23, 2013 Share Posted May 23, 2013 Act more childish please. I think what this person means is 3 damage for an "offensive" sentinel is pretty much useless. If you ask me, that's what Serration mods are for, as well as the Elemental Upgrades. Heck, I'm tempted to potato both of my sentinels and their weapons when I'm done buying slots for everything, just to increase their usefulness at all levels. Link to comment Share on other sites More sharing options...
Inberun Posted May 23, 2013 Share Posted May 23, 2013 Shade is useless? Link to comment Share on other sites More sharing options...
Nitresco Posted May 23, 2013 Share Posted May 23, 2013 Hoping for a shotgun-wielding Sentinel in update 8. Link to comment Share on other sites More sharing options...
OoKeNnEtHoO Posted May 23, 2013 Share Posted May 23, 2013 Hoping for a shotgun-wielding Sentinel in update 8. Same..been saving up shotgun mods after I used up all the mod capacity in my Hek. Heard it's a death cube. Link to comment Share on other sites More sharing options...
Razorfire Posted May 27, 2013 Author Share Posted May 27, 2013 C'mon, don't you think it's a bit much for the enemies to always go after your sentinel first? You can put all the positive spin on it all you want, but the way things are set up, a sentinel is a resource pig for mods. :P I spent an awful lot of time just keeping my sentinel alive. :p Link to comment Share on other sites More sharing options...
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