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Bleedout Timer Slows On 'slow Ground' In Void


DuskFrame
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Playing as Zephyr, died by laser (on purpose) on top of the frozen/slow floor panel. I noticed my bleedout timer was very slow, by what I would estimate is the same reduction that we see for movement.  Another player died and bled out before I did.

 

Not sure if this is intended, seems like it shouldn't be.

 

Cheers.

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A lot of things seem to link to the slow from those floors in the Void. 

 

Actually ought to test if power duration is slowed down while on those now.

 

Edit: No, it does not. Abilities still go tick down normally. I'm guessing Bleed Out might just be bugged. (It does show people with "Reviving 0%" sometimes instead of time remaining, so.)

 

Or it might be the case of what the person about me said.

Edited by injustible
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